pub struct SpriteMetadata {
pub origin: Option<[i32; 2]>,
pub boxes: Option<HashMap<String, CollisionBox>>,
pub attach_in: Option<[i32; 2]>,
pub attach_out: Option<[i32; 2]>,
}Expand description
Sprite metadata for game engine integration.
Contains origin point, collision boxes, and attachment points for sprites.
Fields§
§origin: Option<[i32; 2]>Sprite origin point [x, y] - used for positioning and rotation
boxes: Option<HashMap<String, CollisionBox>>Collision boxes (hit, hurt, collide, trigger, etc.)
attach_in: Option<[i32; 2]>Where this sprite connects to parent/previous segment in a chain [x, y]
attach_out: Option<[i32; 2]>Where the next segment attaches to this sprite [x, y]
Trait Implementations§
Source§impl Clone for SpriteMetadata
impl Clone for SpriteMetadata
Source§fn clone(&self) -> SpriteMetadata
fn clone(&self) -> SpriteMetadata
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SpriteMetadata
impl Debug for SpriteMetadata
Source§impl Default for SpriteMetadata
impl Default for SpriteMetadata
Source§fn default() -> SpriteMetadata
fn default() -> SpriteMetadata
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for SpriteMetadata
impl<'de> Deserialize<'de> for SpriteMetadata
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for SpriteMetadata
impl PartialEq for SpriteMetadata
Source§fn eq(&self, other: &SpriteMetadata) -> bool
fn eq(&self, other: &SpriteMetadata) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for SpriteMetadata
impl Serialize for SpriteMetadata
impl StructuralPartialEq for SpriteMetadata
Auto Trait Implementations§
impl Freeze for SpriteMetadata
impl RefUnwindSafe for SpriteMetadata
impl Send for SpriteMetadata
impl Sync for SpriteMetadata
impl Unpin for SpriteMetadata
impl UnsafeUnpin for SpriteMetadata
impl UnwindSafe for SpriteMetadata
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian().