pub struct CollisionBox {
pub x: i32,
pub y: i32,
pub w: u32,
pub h: u32,
}Expand description
A collision box (hit/hurt/collide/trigger region).
Used for game engine integration to define collision regions on sprites.
Fields§
§x: i32Box X position relative to sprite origin
y: i32Box Y position relative to sprite origin
w: u32Box width in pixels
h: u32Box height in pixels
Trait Implementations§
Source§impl Clone for CollisionBox
impl Clone for CollisionBox
Source§fn clone(&self) -> CollisionBox
fn clone(&self) -> CollisionBox
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CollisionBox
impl Debug for CollisionBox
Source§impl<'de> Deserialize<'de> for CollisionBox
impl<'de> Deserialize<'de> for CollisionBox
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for CollisionBox
impl PartialEq for CollisionBox
Source§fn eq(&self, other: &CollisionBox) -> bool
fn eq(&self, other: &CollisionBox) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for CollisionBox
impl Serialize for CollisionBox
impl StructuralPartialEq for CollisionBox
Auto Trait Implementations§
impl Freeze for CollisionBox
impl RefUnwindSafe for CollisionBox
impl Send for CollisionBox
impl Sync for CollisionBox
impl Unpin for CollisionBox
impl UnsafeUnpin for CollisionBox
impl UnwindSafe for CollisionBox
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more