Enum MenuItem

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pub enum MenuItem<'a, T> {
    Item {
        content: Node<'a, T>,
        on_select: Option<T>,
    },
    Menu {
        content: Node<'a, T>,
        items: Vec<MenuItem<'a, T>>,
    },
}
Expand description

An item in Menu.

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Item

Item

Fields

§content: Node<'a, T>

The content of the item

§on_select: Option<T>

Message to send when the item is clicked

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Menu

Sub menu

Fields

§content: Node<'a, T>

The content of the item

§items: Vec<MenuItem<'a, T>>

MenuItems to show when this item is hovered

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impl<'a, T: 'a> MenuItem<'a, T>

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pub fn item( content: impl IntoNode<'a, T>, on_select: impl Into<Option<T>>, ) -> Self

Construct a new MenuItem of the item type, with a content node and a message to be posted when this item is selected.

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pub fn menu(content: impl IntoNode<'a, T>) -> Self

Construct a new MenuItem of the sub menu type, with a content node. Sub menu items can be added to the returned value.

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pub fn push(self, item: Self) -> Self

Adds a sub MenuItem to this menu. Will panic if this is an item instead of a submenu.

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pub fn extend(self, new_items: impl IntoIterator<Item = Self>) -> Self

Adds multiple sub MenuItems to this menu. Will panic if this is an item instead of a submenu.

Auto Trait Implementations§

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impl<'a, T> Freeze for MenuItem<'a, T>
where T: Freeze,

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impl<'a, T> !RefUnwindSafe for MenuItem<'a, T>

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impl<'a, T> Send for MenuItem<'a, T>
where T: Send,

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impl<'a, T> !Sync for MenuItem<'a, T>

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impl<'a, T> Unpin for MenuItem<'a, T>
where T: Unpin,

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impl<'a, T> !UnwindSafe for MenuItem<'a, T>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>