Vertex

Struct Vertex 

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#[repr(packed(1))]
pub struct Vertex { pub pos: [f32; 2], pub uv: [f32; 2], pub color: [f32; 4], pub mode: f32, }
Expand description

The Vertex type passed to the vertex shader.

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§pos: [f32; 2]

The position of the vertex within device coordinates. [-1.0, -1.0] is the left top position of the display.

§uv: [f32; 2]

The coordinates of the texture used by this Vertex. [0.0, 0.0] is the left top position of the texture.

§color: [f32; 4]

A color associated with the Vertex. The color is multiplied by the end result of the fragment shader. When mode is not 1, the default value is white ([1.0; 4])

§mode: f32

The mode with which the Vertex will be drawn within the fragment shader.

0 for rendering an image. 1 for rendering non-textured 2D geometry.

If any other value is given, the fragment shader will not output any color.

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impl AsBytes for Vertex

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fn as_bytes(&self) -> &[u8]

Get the bytes of this value. Read more
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impl Clone for Vertex

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fn clone(&self) -> Vertex

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Vertex

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Copy for Vertex

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impl Freeze for Vertex

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impl RefUnwindSafe for Vertex

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impl Send for Vertex

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impl Sync for Vertex

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impl Unpin for Vertex

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impl UnwindSafe for Vertex

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<T> DragDropId for T
where T: 'static + Copy + Send + Sync,