Module pixel_widgets::draw[][src]

Expand description

Primitives used for drawing

Structs

A color with red, green, blue and alpha components.

A collection of data needed to render the ui.

Reference to an image loaded by the Ui.

9 patch data on top of an Image, which is used to create dynamically stretchable images.

The Vertex type passed to the vertex shader.

Enums

Generic background definition

A draw Command that is to be translated to a draw command specific to the backend

A high level primitive that can be drawn without any further data.

An update of the available texture data. The backend is responsible for uploading the provided data to the GPU.