Module pixel_widgets::draw [−][src]
Expand description
Primitives used for drawing
Structs
A color with red, green, blue and alpha components.
A collection of data needed to render the ui.
The Vertex
type passed to the vertex shader.
Enums
Generic background definition
A draw Command
that is to be translated to a draw command specific to the backend
A high level primitive that can be drawn without any further data.
An update of the available texture data. The backend is responsible for uploading the provided data to the GPU.