[−][src]Struct pixel_widgets::widget::menu::Menu
A (context) menu with nestable items
Implementations
impl<'a, T: 'a> Menu<'a, T, Vec<MenuItem<'a, T>>>[src]
pub fn new(state: &'a mut State) -> Self[src]
Construct a new Menu
pub fn push(self, item: MenuItem<'a, T>) -> Self[src]
Adds an item to the menu
pub fn extend<I: IntoIterator<Item = MenuItem<'a, T>>>(self, iter: I) -> Self[src]
Adds items using an iterator
Trait Implementations
impl<'a, T: 'a + Send, S: 'a + Send + AsRef<[MenuItem<'a, T>]> + AsMut<[MenuItem<'a, T>]>> IntoNode<'a, T> for Menu<'a, T, S>[src]
fn into_node(self) -> Node<'a, T>[src]
fn class(self, class: &'a str) -> Node<'a, Message>[src]
fn on_event(
self,
event: NodeEvent,
f: impl 'a + Send + Fn(&mut Context<Message>)
) -> Node<'a, Message>[src]
self,
event: NodeEvent,
f: impl 'a + Send + Fn(&mut Context<Message>)
) -> Node<'a, Message>
impl<'a, T: 'a + Send, S: Send + AsRef<[MenuItem<'a, T>]> + AsMut<[MenuItem<'a, T>]>> Widget<'a, T> for Menu<'a, T, S>[src]
fn widget(&self) -> &'static str[src]
fn len(&self) -> usize[src]
fn visit_children(&mut self, visitor: &mut dyn FnMut(&mut Node<'a, T>))[src]
fn size(&self, style: &Stylesheet) -> (Size, Size)[src]
fn hit(
&self,
layout: Rectangle,
clip: Rectangle,
_style: &Stylesheet,
x: f32,
y: f32
) -> bool[src]
&self,
layout: Rectangle,
clip: Rectangle,
_style: &Stylesheet,
x: f32,
y: f32
) -> bool
fn focused(&self) -> bool[src]
fn event(
&mut self,
viewport: Rectangle,
clip: Rectangle,
style: &Stylesheet,
event: Event,
context: &mut Context<T>
)[src]
&mut self,
viewport: Rectangle,
clip: Rectangle,
style: &Stylesheet,
event: Event,
context: &mut Context<T>
)
fn draw(
&mut self,
viewport: Rectangle,
clip: Rectangle,
style: &Stylesheet
) -> Vec<Primitive<'a>>[src]
&mut self,
viewport: Rectangle,
clip: Rectangle,
style: &Stylesheet
) -> Vec<Primitive<'a>>
fn state(&self) -> StateVec[src]
fn node_event(
&mut self,
_layout: Rectangle,
_style: &Stylesheet,
_event: NodeEvent,
_context: &mut Context<Message>
)[src]
&mut self,
_layout: Rectangle,
_style: &Stylesheet,
_event: NodeEvent,
_context: &mut Context<Message>
)
Auto Trait Implementations
impl<'a, T, S> RefUnwindSafe for Menu<'a, T, S> where
S: RefUnwindSafe,
T: RefUnwindSafe,
S: RefUnwindSafe,
T: RefUnwindSafe,
impl<'a, T, S> Send for Menu<'a, T, S> where
S: Send,
T: Send,
S: Send,
T: Send,
impl<'a, T, S> Sync for Menu<'a, T, S> where
S: Sync,
T: Sync,
S: Sync,
T: Sync,
impl<'a, T, S> Unpin for Menu<'a, T, S> where
S: Unpin,
T: Unpin,
S: Unpin,
T: Unpin,
impl<'a, T, S> !UnwindSafe for Menu<'a, T, S>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Any for T where
T: Any,
T: Any,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T> Instrument for T[src]
fn instrument(self, span: Span) -> Instrumented<Self>[src]
fn in_current_span(self) -> Instrumented<Self>[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a T
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
pub unsafe fn drop(ptr: usize)
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,