Struct pixel_game_lib::font::Font

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pub struct Font { /* private fields */ }
Expand description

Pixel font loaded from an image.

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impl Font

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pub fn from_buffer_with_alpha<B>( buffer: B, alpha: u8, char_size: Extent2<u8> ) -> Self
where B: ToBlitBuffer,

Construct the font from a bitmap with an alpha channel.

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pub fn from_buffer_with_mask_color<B>( buffer: B, mask_color: u32, char_size: Extent2<u8> ) -> Self
where B: ToBlitBuffer,

Construct the font from a bitmap where a single color is the alpha mask.

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pub fn render(&self, text: &str, position: Vec2<f64>, canvas: &mut Canvas<'_>)

Render ASCII text on a pixel buffer.

Start from the top-left.

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pub fn render_centered( &self, text: &str, position: Vec2<f64>, canvas: &mut Canvas<'_> )

Render ASCII text on a pixel buffer.

Center the text around the point. Currently does not support multi-line strings yet.

Trait Implementations§

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impl Compound for Font

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fn load(cache: AnyCache<'_>, id: &SharedString) -> Result<Self, BoxedError>

Loads an asset from the cache. Read more
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const HOT_RELOADED: bool = true

If false, disable hot-reloading for assets of this type (true by default). If so, you may want to implement NotHotReloaded for this type to enable additional functions.
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impl Debug for Font

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl RefUnwindSafe for Font

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impl Send for Font

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impl Sync for Font

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impl Unpin for Font

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impl UnwindSafe for Font

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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Immutably borrows from an owned value. Read more
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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Returns the argument unchanged.

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Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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