[][src]Struct pix_engine::transform::Transform

pub struct Transform { /* fields omitted */ }

Methods

impl Transform[src]

pub fn new() -> Self[src]

Create a new transformation object

pub fn reset(&mut self)[src]

Reset the transformation back to unit

pub fn translate(&mut self, ox: f32, oy: f32)[src]

Translate by (ox, oy)

pub fn rotate(&mut self, theta: f32)[src]

Rotate by theta (in radians)

pub fn scale(&mut self, sx: f32, sy: f32)[src]

Scale x by sx and y by sy

pub fn shear(&mut self, sx: f32, sy: f32)[src]

Shear x by sx and y by sy

pub fn perspective(&mut self, ox: f32, oy: f32)[src]

Transform into perspective at (ox, oy)

Trait Implementations

impl Default for Transform[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

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