pub struct TileCell(pub i32, pub i32, pub String);Expand description
An individual placed tile entry in a sparse layer: (column, row, frame_name).
Tuple Fields§
§0: i32§1: i32§2: StringImplementations§
Trait Implementations§
Source§impl<'de> Deserialize<'de> for TileCell
impl<'de> Deserialize<'de> for TileCell
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for TileCell
impl StructuralPartialEq for TileCell
Auto Trait Implementations§
impl Forget for TileCell
impl Freeze for TileCell
impl Move for TileCell
impl RefUnwindSafe for TileCell
impl Send for TileCell
impl Sync for TileCell
impl Unpin for TileCell
impl UnsafeUnpin for TileCell
impl UnwindSafe for TileCell
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more