pub struct SceneScript {
pub path: String,
pub class: String,
}Expand description
Attached script reference (project-relative path + class).
Fields§
§path: String§class: StringTrait Implementations§
Source§impl Clone for SceneScript
impl Clone for SceneScript
Source§impl Debug for SceneScript
impl Debug for SceneScript
Source§impl<'de> Deserialize<'de> for SceneScript
impl<'de> Deserialize<'de> for SceneScript
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for SceneScript
impl PartialEq for SceneScript
Source§impl Serialize for SceneScript
impl Serialize for SceneScript
impl StructuralPartialEq for SceneScript
Auto Trait Implementations§
impl Freeze for SceneScript
impl RefUnwindSafe for SceneScript
impl Send for SceneScript
impl Sync for SceneScript
impl Unpin for SceneScript
impl UnsafeUnpin for SceneScript
impl UnwindSafe for SceneScript
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more