pite-scene
TOML scene format (.pitescene), instantiation, validation, and binary cache for the Pite game engine.
TOML is canonical; the binary cache beside it is derived. Depends on pite-core only.
Versioning
Lockstep with the engine: pite-scene 0.x.y is engine 0.x.y.
Docs
- API docs: https://docs.rs/pite-scene
- Scene format reference: https://github.com/piteengine/pite/blob/main/docs/scene-format.md
- Engine repo: https://github.com/piteengine/pite
License
Dual-licensed MIT + Apache-2.0 (LICENSE-MIT, LICENSE-APACHE).