pub enum CacheStatus {
Hit,
Miss,
Rebuilt(String),
}Expand description
How a scene load resolved: cache hit, clean miss (no usable cache), or rebuild (cache existed but was stale/corrupt/mismatched).
Variants§
Trait Implementations§
Source§impl Clone for CacheStatus
impl Clone for CacheStatus
Source§impl Debug for CacheStatus
impl Debug for CacheStatus
Source§impl Display for CacheStatus
impl Display for CacheStatus
Source§impl PartialEq for CacheStatus
impl PartialEq for CacheStatus
impl StructuralPartialEq for CacheStatus
Auto Trait Implementations§
impl Freeze for CacheStatus
impl RefUnwindSafe for CacheStatus
impl Send for CacheStatus
impl Sync for CacheStatus
impl Unpin for CacheStatus
impl UnsafeUnpin for CacheStatus
impl UnwindSafe for CacheStatus
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more