Struct opengl_graphics::Shaders[][src]

pub struct Shaders<'a, V, S>(_)
where
    S: 'a + ?Sized
;

Shader picker.

Methods

impl<'a, V, S> Shaders<'a, V, S> where
    S: ?Sized,
    V: PickShader
[src]

Creates a new shader picker.

Sets source for a shader version.

Get the closest shader to a shader version.

Auto Trait Implementations

impl<'a, V, S: ?Sized> Send for Shaders<'a, V, S> where
    S: Sync,
    V: Send

impl<'a, V, S: ?Sized> Sync for Shaders<'a, V, S> where
    S: Sync,
    V: Sync