Struct opengl_graphics::Shaders [−][src]
pub struct Shaders<'a, V, S>(_)
where
S: 'a + ?Sized;
Shader picker.
Methods
impl<'a, V, S> Shaders<'a, V, S> where
S: ?Sized,
V: PickShader, [src]
impl<'a, V, S> Shaders<'a, V, S> where
S: ?Sized,
V: PickShader, pub fn new() -> Shaders<'a, V, S>[src]
pub fn new() -> Shaders<'a, V, S>Creates a new shader picker.
pub fn set(&mut self, version: V, source: &'a S) -> &mut Shaders<'a, V, S>[src]
pub fn set(&mut self, version: V, source: &'a S) -> &mut Shaders<'a, V, S>Sets source for a shader version.
pub fn get(&self, version: V) -> Option<&S>[src]
pub fn get(&self, version: V) -> Option<&S>Get the closest shader to a shader version.