opengex::structure

Struct Texture

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pub struct Texture {
    pub texcoord: u32,
    pub file_name: String,
    pub transformations: Vec<Transformation>,
    pub animation: Vec<Animation>,
}
Expand description

The Texture structure holds information about a single texture map, and how it is accessed with texture coordinates.

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§texcoord: u32

The index of the texture coordinate set associated with the texture.

§file_name: String

A substructure holding the file name of the texture.

§transformations: Vec<Transformation>

Any number of transformations that are applied to the texture coordinates of a mesh when they are used to fetch from the texture map.

§animation: Vec<Animation>

Any number of animation tracks that are applied to the texture coordinate transformations.

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