#[repr(transparent)]
pub struct PxAggregate<L, S, D, C>where L: ArticulationLink, S: RigidStatic, D: RigidDynamic, C: ArticulationReducedCoordinate,{ /* private fields */ }
Expand description

A collection of actors sharing a broad-phase entry.

Parametrized by the ArticulationLink, RigidStatic, RigidDynamic, and ArticulationReducedCoordinate types that it may contain.

Trait Implementations§

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impl<L, S, D, C> Aggregate for PxAggregate<L, S, D, C>where L: ArticulationLink, S: RigidStatic, D: RigidDynamic, C: ArticulationReducedCoordinate,

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type ActorMap = ActorMap<L, S, D>

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type RigidStatic = S

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type RigidDynamic = D

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type ArticulationReducedCoordinate = C

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unsafe fn from_raw(ptr: *mut PxAggregate) -> Option<Owner<Self>>

Create a new owning wrapper around a raw physx_sys::PxAggregate. Read more
Add an actor to the aggregate.
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fn add_rigid_static( &mut self, actor: &mut Self::RigidStatic, bvh: Option<&Bvh> ) -> bool

Add an actor to the aggregate.
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fn add_rigid_dynamic( &mut self, actor: &mut Self::RigidDynamic, bvh: Option<&Bvh> ) -> bool

Add an actor to the aggregate.
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fn add_articulation( &mut self, articulation: &mut Self::ArticulationReducedCoordinate ) -> bool

Add an articulation to the aggregate.
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fn add_articulation_reduced_coordinate( &mut self, articulation: &mut Self::ArticulationReducedCoordinate ) -> bool

Add an articulation to the aggregate.
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fn get_actors(&mut self) -> Vec<&mut Self::ActorMap>

Get a Vec of all the actors in the aggregate.
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fn get_nb_actors(&self) -> u32

Returns the number of actors in the aggregate.
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fn get_self_collision(&self) -> bool

Returns whether the aggregate will collide with itself.
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fn remove_actor(&mut self, actor: &mut impl Actor) -> bool

Remove an actor from the aggregate.
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fn remove_articulation( &mut self, articulation: &mut Self::ArticulationReducedCoordinate ) -> bool

Remove an articulation from the aggregate.
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impl<P, L, S, D, C> Class<P> for PxAggregate<L, S, D, C>where PxAggregate: Class<P>, L: ArticulationLink, S: RigidStatic, D: RigidDynamic, C: ArticulationReducedCoordinate,

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fn as_ptr(&self) -> *const P

Returns a raw const pointer to the wrapped type. Retrieving a raw pointer is safe. However, pretty much any use of a raw pointer is unsafe. In particular: this pointer should not be used to construct a second owning wrapper around the pointer.
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fn as_mut_ptr(&mut self) -> *mut P

Returns a raw mut pointer to the wrapped type. Retrieving a raw pointer is safe. However, pretty much any use of a raw pointer is unsafe. In particular: this pointer should not be used to construct a second owning wrapper around the pointer.
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impl<L, S, D, C> Drop for PxAggregate<L, S, D, C>where L: ArticulationLink, S: RigidStatic, D: RigidDynamic, C: ArticulationReducedCoordinate,

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl<L, S, D, C> Send for PxAggregate<L, S, D, C>where L: ArticulationLink + Send, S: RigidStatic + Send, D: RigidDynamic + Send, C: ArticulationReducedCoordinate + Send,

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impl<L, S, D, C> Sync for PxAggregate<L, S, D, C>where L: ArticulationLink + Sync, S: RigidStatic + Sync, D: RigidDynamic + Sync, C: ArticulationReducedCoordinate + Sync,

Auto Trait Implementations§

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impl<L, S, D, C> RefUnwindSafe for PxAggregate<L, S, D, C>where C: RefUnwindSafe, D: RefUnwindSafe, L: RefUnwindSafe, S: RefUnwindSafe,

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impl<L, S, D, C> Unpin for PxAggregate<L, S, D, C>

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impl<L, S, D, C> UnwindSafe for PxAggregate<L, S, D, C>where C: RefUnwindSafe, D: RefUnwindSafe, L: RefUnwindSafe, S: RefUnwindSafe,

Blanket Implementations§

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impl<T> Actor for Twhere T: Class<PxActor> + Base,

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fn get_type(&self) -> ActorType

Get the concrete type of the actor
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fn get_world_bounds(&self, inflation: f32) -> PxBounds3

Get the world bounds of this actor
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fn set_actor_flag(&mut self, flag: ActorFlag, value: bool)

Set a flag on this actor
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fn set_actor_flags(&mut self, flags: ActorFlags)

Set the flags to the provided value
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fn get_actor_flags(&self) -> ActorFlags

Get all actor flags
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fn set_dominance_group(&mut self, group: u8)

Set the dominance group
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fn get_dominance_group(&self) -> u8

Read the dominance group
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fn set_owner_client(&mut self, client: u8)

Set the owner client of this actor
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fn get_owner_client(&self) -> u8

Read the owner client of this actor
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fn enable_visualization(&mut self, enable: bool)

Enable visualization of this actor
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fn enable_gravity(&mut self, enable: bool)

set gravity state
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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Base for Twhere T: Class<PxBase>,

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fn get_concrete_type_name(&self) -> Option<&str>

Get the name of the real type referenced by this pointer, or None if the returned string is not valid
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fn get_concrete_type(&self) -> ConcreteType

Returns an enumerated value identifying the type. Read more
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fn set_base_flag(&mut self, flag: BaseFlag, value: bool)

Set or unset the specified flag on this object.
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fn set_base_flags(&mut self, in_flags: BaseFlags)

Set the BaseFlags of this object. Note that replaces all flags currently on the object. Use set_base_flag to set individual flags.
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fn get_base_flags(&self) -> BaseFlags

Read the BaseFlags of this object
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fn is_releasable(&self) -> bool

Returns true if this object can be released, i.e., it is not subordinate.
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.