#[repr(C)]
pub struct SimulationEventCallbackInfo { pub collision_callback: Option<CollisionCallback>, pub collision_user_data: *mut c_void, pub trigger_callback: Option<TriggerCallback>, pub trigger_user_data: *mut c_void, pub constraint_break_callback: Option<ConstraintBreakCallback>, pub constraint_break_user_data: *mut c_void, pub wake_sleep_callback: Option<WakeSleepCallback>, pub wake_sleep_user_data: *mut c_void, pub advance_callback: Option<AdvanceCallback>, pub advance_user_data: *mut c_void, }

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§collision_callback: Option<CollisionCallback>§collision_user_data: *mut c_void§trigger_callback: Option<TriggerCallback>§trigger_user_data: *mut c_void§constraint_break_callback: Option<ConstraintBreakCallback>§constraint_break_user_data: *mut c_void§wake_sleep_callback: Option<WakeSleepCallback>§wake_sleep_user_data: *mut c_void§advance_callback: Option<AdvanceCallback>§advance_user_data: *mut c_void

Trait Implementations§

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impl Default for SimulationEventCallbackInfo

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