Struct physx_sys::FilterShaderCallbackInfo
source · #[repr(C)]pub struct FilterShaderCallbackInfo {
pub attributes0: u32,
pub attributes1: u32,
pub filterData0: PxFilterData,
pub filterData1: PxFilterData,
pub pairFlags: *mut PxPairFlags,
pub constantBlock: *const c_void,
pub constantBlockSize: u32,
}
Fields§
§attributes0: u32
§attributes1: u32
§filterData0: PxFilterData
§filterData1: PxFilterData
§pairFlags: *mut PxPairFlags
§constantBlock: *const c_void
§constantBlockSize: u32
Auto Trait Implementations§
impl RefUnwindSafe for FilterShaderCallbackInfo
impl !Send for FilterShaderCallbackInfo
impl !Sync for FilterShaderCallbackInfo
impl Unpin for FilterShaderCallbackInfo
impl UnwindSafe for FilterShaderCallbackInfo
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more