[][src]Struct phreak_rules::Class

pub struct Class {
    pub name: String,
    pub alias: String,
    pub conditions: Vec<Condition>,
}

A class is a way to group facts and usually corresponds to a struct in your program data

Fields

name: Stringalias: Stringconditions: Vec<Condition>

Trait Implementations

impl Debug for Class[src]

Auto Trait Implementations

impl RefUnwindSafe for Class

impl Send for Class

impl Sync for Class

impl Unpin for Class

impl UnwindSafe for Class

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.