pub struct Input(/* private fields */);Expand description
Keyboard/mouse state for this tick — inserted as a resource by
WindowPlugin. key_pressed/mouse_pressed are edge-triggered (true
only the tick a key/button went down); key_held/mouse_held are
level-triggered (true for as long as it’s down).
Implementations§
Source§impl Input
impl Input
pub fn key_pressed(&self, key: KeyCode) -> bool
pub fn key_released(&self, key: KeyCode) -> bool
pub fn key_held(&self, key: KeyCode) -> bool
pub fn mouse_pressed(&self, button: MouseButton) -> bool
pub fn mouse_released(&self, button: MouseButton) -> bool
pub fn mouse_held(&self, button: MouseButton) -> bool
Sourcepub fn cursor(&self) -> Option<(f32, f32)>
pub fn cursor(&self) -> Option<(f32, f32)>
Current cursor position in window coordinates, if it’s inside the window.
Sourcepub fn cursor_diff(&self) -> (f32, f32)
pub fn cursor_diff(&self) -> (f32, f32)
Cursor movement since last tick.
Sourcepub fn mouse_diff(&self) -> (f32, f32)
pub fn mouse_diff(&self) -> (f32, f32)
Raw mouse motion since last tick — unlike cursor_diff,
not clamped to the window (useful for a look/orbit camera).
pub fn scroll_diff(&self) -> (f32, f32)
Sourcepub fn close_requested(&self) -> bool
pub fn close_requested(&self) -> bool
True the tick the window’s close button was pressed — you decide whether/how to actually exit.
Sourcepub fn resolution(&self) -> Option<(u32, u32)>
pub fn resolution(&self) -> Option<(u32, u32)>
The window’s resolution, once known.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Input
impl RefUnwindSafe for Input
impl Send for Input
impl Sync for Input
impl Unpin for Input
impl UnsafeUnpin for Input
impl UnwindSafe for Input
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