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Module graphics

Module graphics 

Source

Modules§

pipeline
render
types
window

Structs§

BuiltinAssetsPlugin
Just the built-in asset types, without windowing — part of what GraphicsPlugin registers; add directly only if you’re assembling your own windowing/backend setup around it.
GraphicsPlugin
Windowing + GPU backend + every built-in asset type (Mesh/Texture/TextureArray/Cubemap/Material/Compute), all in one plugin. The usual starting point for an app that renders anything.