Structs§
- Draw
Indexed Indirect Args - The exact byte layout
draw_indexed_indirectexpects — same idea asDrawIndirectArgs, for the indexed draw variant. - Draw
Indirect Args - The exact byte layout
draw_indirectexpects in its indirect buffer — write this (viabytemuck::bytes_of/as_bytes) to a buffer built withINDIRECTusage. - Render
Pass - An in-progress render pass, from
Frame::begin. Method names mirrorwgpu’s own render pass API.