pub struct TextureArray { /* private fields */ }Expand description
Source data for GPUTextureArray. Fields are private — build one via
the from_files/from_data/empty
constructors rather than as a struct literal.
Implementations§
Source§impl TextureArray
impl TextureArray
Sourcepub fn from_files(files: Vec<&'static str>) -> Self
pub fn from_files(files: Vec<&'static str>) -> Self
Load one layer per file. Width/height are inferred from the first file and every subsequent layer must match.
Sourcepub fn from_data(
width: u32,
height: u32,
format: TextureFormat,
layers: Vec<Vec<u8>>,
) -> Self
pub fn from_data( width: u32, height: u32, format: TextureFormat, layers: Vec<Vec<u8>>, ) -> Self
Supply raw pixel bytes per layer directly, matching width/height/format.
Sourcepub fn empty(
width: u32,
height: u32,
format: TextureFormat,
layer_count: u32,
) -> Self
pub fn empty( width: u32, height: u32, format: TextureFormat, layer_count: u32, ) -> Self
Allocate an empty texture array on the GPU with no initial pixel data.
Content is undefined until written via GPUTextureArray::write_layer.
pub fn with_format(self, format: TextureFormat) -> Self
pub fn with_mips(self) -> Self
Sourcepub fn build(self) -> Self
pub fn build(self) -> Self
Consume the builder and return the finished TextureArray value.
Sourcepub fn build_asset(self, name: &str, assets: &mut Assets<Self>) -> Handle<Self>
pub fn build_asset(self, name: &str, assets: &mut Assets<Self>) -> Handle<Self>
Consume the builder, insert into assets under name, and return
the resulting Handle<TextureArray>.
Auto Trait Implementations§
impl Freeze for TextureArray
impl RefUnwindSafe for TextureArray
impl Send for TextureArray
impl Sync for TextureArray
impl Unpin for TextureArray
impl UnsafeUnpin for TextureArray
impl UnwindSafe for TextureArray
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
impl<T> Component for T
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more