pub struct ClipDraw<'a> {
pub clip_id: u32,
pub geometry_signature: u64,
pub geometry: &'a VertexBuffers<Vertex, u16>,
}Expand description
One clip geometry instance to draw into the stencil buffer.
Fields§
§clip_id: u32§geometry_signature: u64§geometry: &'a VertexBuffers<Vertex, u16>Auto Trait Implementations§
impl<'a> Freeze for ClipDraw<'a>
impl<'a> RefUnwindSafe for ClipDraw<'a>
impl<'a> Send for ClipDraw<'a>
impl<'a> Sync for ClipDraw<'a>
impl<'a> Unpin for ClipDraw<'a>
impl<'a> UnsafeUnpin for ClipDraw<'a>
impl<'a> UnwindSafe for ClipDraw<'a>
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
impl<T> Read<Exclusive, BecauseExclusive> for Twhere
T: ?Sized,
Source§impl<T, U> RoundInto<U> for Twhere
U: RoundFrom<T>,
impl<T, U> RoundInto<U> for Twhere
U: RoundFrom<T>,
Source§fn round_into(self) -> U
fn round_into(self) -> U
Performs the conversion.