Modules§
Structs§
- Captured
Frame - CPU-readable screenshot payload captured from a rendered frame.
- GpuContext
- GPU device, pipelines, and a weak index of resident image textures shared by sibling surfaces.
- Image
- Decoded RGBA image data ready for upload as a GPU texture.
- Render
Backend - Low-level wgpu backend that owns surface, pipeline, and GPU buffers.
- Render
Config - GPU resource sizing and initial surface configuration.