pub struct TabBarUI {
pub hovered_tab: Option<TabId>,
pub close_hovered: Option<TabId>,
/* private fields */
}Expand description
Tab bar UI state
Fields§
§hovered_tab: Option<TabId>Currently hovered tab ID
close_hovered: Option<TabId>Tab where close button is hovered
Implementations§
Source§impl TabBarUI
impl TabBarUI
Sourcepub fn should_show(&self, tab_count: usize, mode: TabBarMode) -> bool
pub fn should_show(&self, tab_count: usize, mode: TabBarMode) -> bool
Check if tab bar should be visible
Sourcepub fn render(
&mut self,
ctx: &Context,
tabs: &TabManager,
config: &Config,
) -> TabBarAction
pub fn render( &mut self, ctx: &Context, tabs: &TabManager, config: &Config, ) -> TabBarAction
Render the tab bar and return any action triggered
Sourcepub fn get_height(&self, tab_count: usize, config: &Config) -> f32
pub fn get_height(&self, tab_count: usize, config: &Config) -> f32
Get the tab bar height (0 if hidden)
Trait Implementations§
Auto Trait Implementations§
impl Freeze for TabBarUI
impl RefUnwindSafe for TabBarUI
impl Send for TabBarUI
impl Sync for TabBarUI
impl Unpin for TabBarUI
impl UnwindSafe for TabBarUI
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