pub struct RenderCache {
pub cells: Option<Vec<Cell>>,
pub generation: u64,
pub scroll_offset: usize,
pub cursor_pos: Option<(usize, usize)>,
pub selection: Option<Selection>,
pub applied_opacity: f32,
pub terminal_title: String,
pub scrollback_len: usize,
}Expand description
State related to render caching and dirty tracking
Fields§
§cells: Option<Vec<Cell>>§generation: u64§scroll_offset: usize§cursor_pos: Option<(usize, usize)>§selection: Option<Selection>§applied_opacity: f32§terminal_title: String§scrollback_len: usizeImplementations§
Auto Trait Implementations§
impl Freeze for RenderCache
impl RefUnwindSafe for RenderCache
impl Send for RenderCache
impl Sync for RenderCache
impl Unpin for RenderCache
impl UnwindSafe for RenderCache
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