Struct palette::Hwb
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pub struct Hwb<T: Float = f32> { pub hue: RgbHue<T>, pub whiteness: T, pub blackness: T, }
Linear HWB color space.
HWB is a cylindrical version of RGB and it's very closely related to HSV. It describes colors with a starting hue, then a degree of whiteness and blackness to mix into that base hue.
It is very intuitive for humans to use and many color-pickers are based on the HWB color system
Fields
hue: RgbHue<T>
The hue of the color, in degrees. Decides if it's red, blue, purple, etc. Same as the hue for HSL and HSV.
whiteness: T
The whiteness of the color. It specifies the amount white to mix into the hue. It varies from 0 to 1, with 1 being always full white and 0 always being the color shade (a mixture of a pure hue with black) chosen with the other two controls.
blackness: T
The blackness of the color. It specifies the amount black to mix into the hue. It varies from 0 to 1, with 1 being always full black and 0 always being the color tint (a mixture of a pure hue with white) chosen with the other two
Methods
impl<T: Float> Hwb<T>
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Trait Implementations
impl<T: Clone + Float> Clone for Hwb<T>
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fn clone(&self) -> Hwb<T>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl<T: Copy + Float> Copy for Hwb<T>
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impl<T: Debug + Float> Debug for Hwb<T>
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impl<T: PartialEq + Float> PartialEq for Hwb<T>
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fn eq(&self, __arg_0: &Hwb<T>) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Hwb<T>) -> bool
This method tests for !=
.
impl<T: Float> FromColor<T> for Hwb<T>
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fn from_xyz(xyz: Xyz<T>) -> Self
Convert from XYZ color space
fn from_hsv(hsv: Hsv<T>) -> Self
Convert from HSV color space
fn from_hwb(hwb: Hwb<T>) -> Self
Convert from HWB color space
fn from_yxy(inp: Yxy<T>) -> Self
Convert from Yxy color space
fn from_lab(inp: Lab<T>) -> Self
Convert from Lab* color space
fn from_lch(inp: Lch<T>) -> Self
Convert from LCh° color space
fn from_rgb(inp: Rgb<T>) -> Self
Convert from RGB color space
fn from_hsl(inp: Hsl<T>) -> Self
Convert from HSL color space
fn from_luma(inp: Luma<T>) -> Self
Convert from Luma
impl<T: Float> Limited for Hwb<T>
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fn is_valid(&self) -> bool
Check if the color's components are within the expected ranges.
fn clamp(&self) -> Hwb<T>
Return a new color where the components has been clamped to the nearest valid values. Read more
fn clamp_self(&mut self)
Clamp the color's components to the nearest valid values.
impl<T: Float> Mix for Hwb<T>
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type Scalar = T
The type of the mixing factor.
fn mix(&self, other: &Hwb<T>, factor: T) -> Hwb<T>
Mix the color with an other color, by factor
. Read more
impl<T: Float> Shade for Hwb<T>
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type Scalar = T
The type of the lighten/darken amount.
fn lighten(&self, amount: T) -> Hwb<T>
Lighten the color by amount
.
fn darken(&self, amount: Self::Scalar) -> Self
Darken the color by amount
.
impl<T: Float> GetHue for Hwb<T>
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type Hue = RgbHue<T>
The kind of hue unit this color space uses. Read more
fn get_hue(&self) -> Option<RgbHue<T>>
Calculate a hue if possible. Read more
impl<T: Float> Hue for Hwb<T>
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fn with_hue(&self, hue: RgbHue<T>) -> Hwb<T>
Return a new copy of self
, but with a specific hue.
fn shift_hue(&self, amount: RgbHue<T>) -> Hwb<T>
Return a new copy of self
, but with the hue shifted by amount
.
impl<T: Float> Default for Hwb<T>
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impl<T: Float> Add<Hwb<T>> for Hwb<T>
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type Output = Hwb<T>
The resulting type after applying the +
operator
fn add(self, other: Hwb<T>) -> Hwb<T>
The method for the +
operator
impl<T: Float> Add<T> for Hwb<T>
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type Output = Hwb<T>
The resulting type after applying the +
operator
fn add(self, c: T) -> Hwb<T>
The method for the +
operator
impl<T: Float> Sub<Hwb<T>> for Hwb<T>
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type Output = Hwb<T>
The resulting type after applying the -
operator
fn sub(self, other: Hwb<T>) -> Hwb<T>
The method for the -
operator
impl<T: Float> Sub<T> for Hwb<T>
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type Output = Hwb<T>
The resulting type after applying the -
operator
fn sub(self, c: T) -> Hwb<T>
The method for the -
operator
impl<T: Float> IntoColor<T> for Hwb<T>
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fn into_xyz(self) -> Xyz<T>
Convert into XYZ space
fn into_yxy(self) -> Yxy<T>
Convert into Yxy color space
fn into_lab(self) -> Lab<T>
Convert into Lab* color space
fn into_lch(self) -> Lch<T>
Convert into LCh° color space
fn into_rgb(self) -> Rgb<T>
Convert into RGB color space.
fn into_hsl(self) -> Hsl<T>
Convert into HSL color space
fn into_hsv(self) -> Hsv<T>
Convert into HSV color space
fn into_luma(self) -> Luma<T>
Convert into Luma
fn into_hwb(self) -> Hwb<T>
Convert into HWB color space
impl<T: Float> From<Alpha<Hwb<T>, T>> for Hwb<T>
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impl<T: Float> From<Color<T>> for Hwb<T>
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impl<T: Float> From<Xyz<T>> for Hwb<T>
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impl<T: Float> From<Alpha<Xyz<T>, T>> for Hwb<T>
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impl<T: Float> From<Yxy<T>> for Hwb<T>
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impl<T: Float> From<Alpha<Yxy<T>, T>> for Hwb<T>
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impl<T: Float> From<Lab<T>> for Hwb<T>
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impl<T: Float> From<Alpha<Lab<T>, T>> for Hwb<T>
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impl<T: Float> From<Lch<T>> for Hwb<T>
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impl<T: Float> From<Alpha<Lch<T>, T>> for Hwb<T>
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impl<T: Float> From<Rgb<T>> for Hwb<T>
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impl<T: Float> From<Alpha<Rgb<T>, T>> for Hwb<T>
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impl<T: Float> From<Hsl<T>> for Hwb<T>
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impl<T: Float> From<Alpha<Hsl<T>, T>> for Hwb<T>
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impl<T: Float> From<Hsv<T>> for Hwb<T>
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impl<T: Float> From<Alpha<Hsv<T>, T>> for Hwb<T>
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impl<T: Float> From<Luma<T>> for Hwb<T>
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impl<T: Float> From<Alpha<Luma<T>, T>> for Hwb<T>
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impl<T: Float + ApproxEq> ApproxEq for Hwb<T> where
T::Epsilon: Copy + Float,
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T::Epsilon: Copy + Float,
type Epsilon = <T as ApproxEq>::Epsilon
Used for specifying relative comparisons.
fn default_epsilon() -> Self::Epsilon
The default tolerance to use when testing values that are close together. Read more
fn default_max_relative() -> Self::Epsilon
The default relative tolerance for testing values that are far-apart. Read more
fn default_max_ulps() -> u32
The default ULPs to tolerate when testing values that are far-apart. Read more
fn relative_eq(
&self,
other: &Self,
epsilon: Self::Epsilon,
max_relative: Self::Epsilon
) -> bool
&self,
other: &Self,
epsilon: Self::Epsilon,
max_relative: Self::Epsilon
) -> bool
A test for equality that uses a relative comparison if the values are far apart.
fn ulps_eq(&self, other: &Self, epsilon: Self::Epsilon, max_ulps: u32) -> bool
A test for equality that uses units in the last place (ULP) if the values are far apart.
fn relative_ne(
&self,
other: &Self,
epsilon: Self::Epsilon,
max_relative: Self::Epsilon
) -> bool
&self,
other: &Self,
epsilon: Self::Epsilon,
max_relative: Self::Epsilon
) -> bool
The inverse of ApproxEq::relative_eq
.
fn ulps_ne(&self, other: &Self, epsilon: Self::Epsilon, max_ulps: u32) -> bool
The inverse of ApproxEq::ulps_eq
.