Struct palette::Xyz
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pub struct Xyz<T: Float = f32> { pub x: T, pub y: T, pub z: T, }
The CIE 1931 XYZ color space.
XYZ links the perceived colors to their wavelengths and simply makes it possible to describe the way we see colors as numbers. It's often used when converting from one color space to an other, and requires a standard illuminant and a standard observer to be defined.
Conversions and operations on this color space assumes the CIE Standard Illuminant D65 as the white point, and the 2° standard colorimetric observer.
Fields
x: T
X is the scale of what can be seen as a response curve for the cone cells in the human eye. It goes from 0.0 to 0.95047.
y: T
Y is the luminance of the color, where 0.0 is black and 1.0 is white.
z: T
Z is the scale of what can be seen as the blue stimulation. It goes from 0.0 to 1.08883.
Methods
impl<T: Float> Xyz<T>
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Trait Implementations
impl<T: PartialEq + Float> PartialEq for Xyz<T>
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fn eq(&self, __arg_0: &Xyz<T>) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Xyz<T>) -> bool
This method tests for !=
.
impl<T: Debug + Float> Debug for Xyz<T>
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impl<T: Copy + Float> Copy for Xyz<T>
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impl<T: Clone + Float> Clone for Xyz<T>
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fn clone(&self) -> Xyz<T>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl<T: Float> Limited for Xyz<T>
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fn is_valid(&self) -> bool
Check if the color's components are within the expected ranges.
fn clamp(&self) -> Xyz<T>
Return a new color where the components has been clamped to the nearest valid values. Read more
fn clamp_self(&mut self)
Clamp the color's components to the nearest valid values.
impl<T: Float> Mix for Xyz<T>
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type Scalar = T
The type of the mixing factor.
fn mix(&self, other: &Xyz<T>, factor: T) -> Xyz<T>
Mix the color with an other color, by factor
. Read more
impl<T: Float> Shade for Xyz<T>
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type Scalar = T
The type of the lighten/darken amount.
fn lighten(&self, amount: T) -> Xyz<T>
Lighten the color by amount
.
fn darken(&self, amount: Self::Scalar) -> Self
Darken the color by amount
.
impl<T: Float> Default for Xyz<T>
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impl<T: Float> Add<Xyz<T>> for Xyz<T>
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type Output = Xyz<T>
The resulting type after applying the +
operator
fn add(self, other: Xyz<T>) -> Xyz<T>
The method for the +
operator
impl<T: Float> Add<T> for Xyz<T>
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type Output = Xyz<T>
The resulting type after applying the +
operator
fn add(self, c: T) -> Xyz<T>
The method for the +
operator
impl<T: Float> Sub<Xyz<T>> for Xyz<T>
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type Output = Xyz<T>
The resulting type after applying the -
operator
fn sub(self, other: Xyz<T>) -> Xyz<T>
The method for the -
operator
impl<T: Float> Sub<T> for Xyz<T>
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type Output = Xyz<T>
The resulting type after applying the -
operator
fn sub(self, c: T) -> Xyz<T>
The method for the -
operator
impl<T: Float> Mul<Xyz<T>> for Xyz<T>
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type Output = Xyz<T>
The resulting type after applying the *
operator
fn mul(self, other: Xyz<T>) -> Xyz<T>
The method for the *
operator
impl<T: Float> Mul<T> for Xyz<T>
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type Output = Xyz<T>
The resulting type after applying the *
operator
fn mul(self, c: T) -> Xyz<T>
The method for the *
operator
impl<T: Float> Div<Xyz<T>> for Xyz<T>
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type Output = Xyz<T>
The resulting type after applying the /
operator
fn div(self, other: Xyz<T>) -> Xyz<T>
The method for the /
operator
impl<T: Float> Div<T> for Xyz<T>
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type Output = Xyz<T>
The resulting type after applying the /
operator
fn div(self, c: T) -> Xyz<T>
The method for the /
operator