Struct oxygengine_prototype::resources::camera::Camera
source · pub struct Camera {
pub position: Vec2,
pub rotation: Scalar,
pub view_size: Scalar,
/* private fields */
}
Fields§
§position: Vec2
§rotation: Scalar
§view_size: Scalar
Implementations§
source§impl Camera
impl Camera
pub fn transform(&self) -> Transform2d
pub fn viewport_size(&self) -> Vec2
pub fn world_size(&self) -> Vec2
pub fn screen_to_camera_point(&self, point: Vec2) -> Vec2
pub fn camera_to_screen_point(&self, point: Vec2) -> Vec2
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for Camera
impl Send for Camera
impl Sync for Camera
impl Unpin for Camera
impl UnwindSafe for Camera
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Initialize for Twhere
T: Default,
impl<T> Initialize for Twhere T: Default,
fn initialize(&mut self)
§unsafe fn initialize_raw(data: *mut ())
unsafe fn initialize_raw(data: *mut ())
Safety Read more