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ProgressiveMeshSimple

Struct ProgressiveMeshSimple 

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pub struct ProgressiveMeshSimple {
    pub current: SimpleMesh,
    pub history: Vec<EdgeCollapseRecord>,
}
Expand description

Progressive mesh: stores the base (simplified) mesh and a list of refinement records.

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§current: SimpleMesh

Current simplified mesh.

§history: Vec<EdgeCollapseRecord>

Collapse history (oldest first).

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impl ProgressiveMeshSimple

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pub fn new(mesh: SimpleMesh) -> Self

Build a progressive mesh from a base mesh.

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pub fn collapse_edge(&mut self, src: usize, dst: usize)

Perform one vertex-to-vertex edge collapse (vertex src → vertex dst).

Merges src into dst, removes all triangles that had both src and dst, and replaces src with dst in all remaining triangles.

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pub fn n_collapses(&self) -> usize

Number of collapses performed.

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pub fn n_triangles(&self) -> usize

Current triangle count.

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