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SimpleMesh

Struct SimpleMesh 

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pub struct SimpleMesh {
    pub vertices: Vec<[f64; 3]>,
    pub triangles: Vec<[usize; 3]>,
}
Expand description

A simple triangle mesh with vertices and index triples.

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§vertices: Vec<[f64; 3]>

Vertex positions.

§triangles: Vec<[usize; 3]>

Triangle index triples (counter-clockwise winding).

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impl SimpleMesh

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pub fn new() -> Self

Create an empty mesh.

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pub fn add_vertex(&mut self, v: [f64; 3]) -> usize

Add a vertex and return its index.

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pub fn add_triangle(&mut self, a: usize, b: usize, c: usize)

Add a triangle by vertex indices.

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pub fn vertex_count(&self) -> usize

Number of vertices.

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pub fn triangle_count(&self) -> usize

Number of triangles.

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pub fn triangle_normal(&self, t_idx: usize) -> [f64; 3]

Outward-facing unit normal of triangle t_idx.

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pub fn triangle_area(&self, t_idx: usize) -> f64

Area of triangle t_idx.

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pub fn surface_area(&self) -> f64

Total surface area.

Trait Implementations§

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impl Clone for SimpleMesh

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fn clone(&self) -> SimpleMesh

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for SimpleMesh

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fn default() -> Self

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.