pub enum PhysicsEvent {
CollisionStarted {
body_a: BodyHandle,
body_b: BodyHandle,
normal: [Real; 3],
depth: Real,
},
CollisionEnded {
body_a: BodyHandle,
body_b: BodyHandle,
},
BodySlept {
body: BodyHandle,
},
BodyWoke {
body: BodyHandle,
},
ConstraintViolated {
constraint_index: usize,
violation: Real,
},
}Expand description
Events emitted during simulation.
Variants§
CollisionStarted
A collision began between two bodies.
Fields
§
body_a: BodyHandleHandle of the first colliding body.
§
body_b: BodyHandleHandle of the second colliding body.
CollisionEnded
An ongoing collision ended.
BodySlept
A body’s speed fell below the sleep threshold.
Fields
§
body: BodyHandleHandle of the sleeping body.
BodyWoke
A previously sleeping body was woken.
Fields
§
body: BodyHandleHandle of the woken body.
ConstraintViolated
A constraint was violated beyond its compliance range.
Trait Implementations§
Source§impl Clone for PhysicsEvent
impl Clone for PhysicsEvent
Source§fn clone(&self) -> PhysicsEvent
fn clone(&self) -> PhysicsEvent
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for PhysicsEvent
impl RefUnwindSafe for PhysicsEvent
impl Send for PhysicsEvent
impl Sync for PhysicsEvent
impl Unpin for PhysicsEvent
impl UnsafeUnpin for PhysicsEvent
impl UnwindSafe for PhysicsEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.