pub struct Particle {
pub pos: [f64; 3],
pub vel: [f64; 3],
pub force: [f64; 3],
pub mass: f64,
}Expand description
A simple AoS particle representation for interchange with SoA containers.
Fields§
§pos: [f64; 3]Position [x, y, z].
vel: [f64; 3]Velocity [vx, vy, vz].
force: [f64; 3]Force [fx, fy, fz].
mass: f64Scalar mass.
Trait Implementations§
impl Copy for Particle
impl StructuralPartialEq for Particle
Auto Trait Implementations§
impl Freeze for Particle
impl RefUnwindSafe for Particle
impl Send for Particle
impl Sync for Particle
impl Unpin for Particle
impl UnsafeUnpin for Particle
impl UnwindSafe for Particle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.