pub struct PieceRenderInstructions {
pub vpid: VisiblePieceId,
pub occulted: PriOccultedGeneral<PosC<i32>, ZLevel>,
}
Fields
vpid: VisiblePieceId
occulted: PriOccultedGeneral<PosC<i32>, ZLevel>
Implementations
sourceimpl PieceRenderInstructions
impl PieceRenderInstructions
sourcepub fn new_visible(vpid: VisiblePieceId) -> PieceRenderInstructions
pub fn new_visible(vpid: VisiblePieceId) -> PieceRenderInstructions
Override. Proof obligation: this context does not require honouring occultation.
sourceimpl PieceRenderInstructions
impl PieceRenderInstructions
pub fn map_piece_update_op(
&self,
ioccults: &IOccults,
gs: &GameState,
gpc: &GPiece,
ipc: &IPiece,
op: PieceUpdateOp<(), ()>
) -> Result<Option<PieceUpdateOp<PreparedPieceState, ZLevel>>, InternalError>
pub fn prep_piecestate(
&self,
ioccults: &IOccults,
gs: &GameState,
gpc: &GPiece,
ipc: &IPiece
) -> Result<PreparedPieceState, InternalError>
pub fn prep_pieceimage(
&self,
ioccults: &IOccults,
gs: &GameState,
gpc: &GPiece,
ipc: &IPiece
) -> Result<PreparedPieceImage, InternalError>
pub fn angle(&self, gpc: &GPiece) -> PieceAngle
pub fn facehint(&self, gpc: &GPiece) -> Option<FaceId>
pub fn pos_zlevel(&'r self, gpc: &'r GPiece) -> (PosC<i32>, &'r ZLevel)
pub fn render(
&self,
ioccults: &IOccults,
gs: &GameState,
gpc: &GPiece,
ipc: &IPiece
) -> Result<Rendered, InternalError>
pub fn ui_operations(
&self,
gs: &GameState,
gpc: &GPiece,
ipc: &IPiece
) -> Result<Vec<UoDescription, Global>, InternalError>
Methods from Deref<Target = PriOccultedGeneral<PosC<i32>, ZLevel>>
pub fn instead(
&self,
ioccults: &'p IOccults,
p: &'p IPiece
) -> Result<Either<ShowUnocculted, &'p (dyn InertPieceTrait + 'static)>, InternalError>
pub fn fully_visible(&self) -> Option<ShowUnocculted>
pub fn describe(
&self,
ioccults: &IOccults,
goccults: &GOccults,
gpc: &GPiece,
ipc: &IPiece
) -> Html
pub fn describe_fallible(
&self,
ioccults: &IOccults,
goccults: &GOccults,
gpc: &GPiece,
ipc: &IPiece
) -> Result<Html, InternalError>
Trait Implementations
sourceimpl Clone for PieceRenderInstructions
impl Clone for PieceRenderInstructions
sourcefn clone(&self) -> PieceRenderInstructions
fn clone(&self) -> PieceRenderInstructions
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for PieceRenderInstructions
impl Debug for PieceRenderInstructions
sourceimpl Deref for PieceRenderInstructions
impl Deref for PieceRenderInstructions
type Target = PriOccultedGeneral<PosC<i32>, ZLevel>
type Target = PriOccultedGeneral<PosC<i32>, ZLevel>
The resulting type after dereferencing.
sourcefn deref(&self) -> &<PieceRenderInstructions as Deref>::Target
fn deref(&self) -> &<PieceRenderInstructions as Deref>::Target
Dereferences the value.
Auto Trait Implementations
impl RefUnwindSafe for PieceRenderInstructions
impl Send for PieceRenderInstructions
impl Sync for PieceRenderInstructions
impl Unpin for PieceRenderInstructions
impl UnwindSafe for PieceRenderInstructions
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘNotable traits for Box<W, Global>impl<W> Write for Box<W, Global> where
W: Write + ?Sized, impl<R> Read for Box<R, Global> where
R: Read + ?Sized, impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘNotable traits for Box<W, Global>impl<W> Write for Box<W, Global> where
W: Write + ?Sized, impl<R> Read for Box<R, Global> where
R: Read + ?Sized, impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
W: Write + ?Sized, impl<R> Read for Box<R, Global> where
R: Read + ?Sized, impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
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fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
impl<A> DynCastExt for A
impl<A> DynCastExt for A
fn dyn_cast<T>(
self
) -> Result<<A as DynCastExtHelper<T>>::Target, <A as DynCastExtHelper<T>>::Source> where
A: DynCastExtHelper<T>,
T: ?Sized,
fn dyn_cast<T>(
self
) -> Result<<A as DynCastExtHelper<T>>::Target, <A as DynCastExtHelper<T>>::Source> where
A: DynCastExtHelper<T>,
T: ?Sized,
Use this to cast from one trait object type to another. Read more
fn dyn_upcast<T>(self) -> <A as DynCastExtAdvHelper<T, T>>::Target where
A: DynCastExtAdvHelper<T, T, Source = <A as DynCastExtAdvHelper<T, T>>::Target>,
T: ?Sized,
fn dyn_upcast<T>(self) -> <A as DynCastExtAdvHelper<T, T>>::Target where
A: DynCastExtAdvHelper<T, T, Source = <A as DynCastExtAdvHelper<T, T>>::Target>,
T: ?Sized,
Use this to upcast a trait to one of its supertraits. Read more
fn dyn_cast_adv<F, T>(
self
) -> Result<<A as DynCastExtAdvHelper<F, T>>::Target, <A as DynCastExtAdvHelper<F, T>>::Source> where
A: DynCastExtAdvHelper<F, T>,
F: ?Sized,
T: ?Sized,
fn dyn_cast_adv<F, T>(
self
) -> Result<<A as DynCastExtAdvHelper<F, T>>::Target, <A as DynCastExtAdvHelper<F, T>>::Source> where
A: DynCastExtAdvHelper<F, T>,
F: ?Sized,
T: ?Sized,
fn dyn_cast_with_config<C>(
self
) -> Result<<A as DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>>::Target, <A as DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>>::Source> where
C: DynCastConfig,
A: DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>,
fn dyn_cast_with_config<C>(
self
) -> Result<<A as DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>>::Target, <A as DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>>::Source> where
C: DynCastConfig,
A: DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>,
Use this to cast from one trait object type to another. With this method the type parameter is a config type that uniquely specifies which cast should be preformed. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
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V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
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impl<T> WithSubscriber for T
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Attaches the provided Subscriber
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sourcefn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
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fn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
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