pub struct AchievementSets {
pub achievement_set: Vec<AchievementSet>,
}Fields§
§achievement_set: Vec<AchievementSet>Trait Implementations§
Source§impl Debug for AchievementSets
impl Debug for AchievementSets
Source§impl<'de> Deserialize<'de> for AchievementSets
impl<'de> Deserialize<'de> for AchievementSets
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for AchievementSets
impl RefUnwindSafe for AchievementSets
impl Send for AchievementSets
impl Sync for AchievementSets
impl Unpin for AchievementSets
impl UnwindSafe for AchievementSets
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more