pub struct TerrainData {
pub size: u32,
pub heights: Vec<f32>,
pub seaground_level: f32,
}Expand description
Terrain heightmap data.
Fields§
§size: u32Grid size (number of cells — terrain_size in .s2).
heights: Vec<f32>Elevation values; row-major, [z * (size+1) + x]. Range: 0.0–1.0 (normalised).
seaground_level: f32Sea/water level (Y below which = underwater).
Trait Implementations§
Source§impl Clone for TerrainData
impl Clone for TerrainData
Source§fn clone(&self) -> TerrainData
fn clone(&self) -> TerrainData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for TerrainData
impl Debug for TerrainData
Source§impl<'de> Deserialize<'de> for TerrainData
impl<'de> Deserialize<'de> for TerrainData
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for TerrainData
impl RefUnwindSafe for TerrainData
impl Send for TerrainData
impl Sync for TerrainData
impl Unpin for TerrainData
impl UnsafeUnpin for TerrainData
impl UnwindSafe for TerrainData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more