pub trait CameraExt<R: RealField> {
    fn world_to_undistorted_pixel<NPTS, InStorage>(
        &self,
        world: &Points<WorldFrame, R, NPTS, InStorage>
    ) -> UndistortedPixels<R, NPTS, Owned<R, NPTS, U2>>
    where
        NPTS: Dim,
        InStorage: Storage<R, NPTS, U3>,
        DefaultAllocator: Allocator<R, NPTS, U3>,
        DefaultAllocator: Allocator<R, NPTS, U2>
; }
Expand description

Extension trait to add world_to_undistorted_pixel() method.

Required Methods

Convert 3D coordinates in the WorldFrame to undistorted pixel coordinates.

Implementations on Foreign Types

Implementors