List of all items
Structs
- actors::Actor
- actors::ActorSpawnData
- checkpoint::PlayerCheckPointData
- checkpoint::PlayerRaceCheckPointData
- classes::PlayerClass
- gangzones::GangZone
- gangzones::GangZonePos
- menus::Menu
- objects::Object
- objects::ObjectAttachmentData
- objects::ObjectAttachmentSlotData
- objects::ObjectMaterialData
- objects::ObjectMoveData
- objects::PlayerObject
- pickups::Pickup
- players::Player
- players::PlayerAimData
- players::PlayerAnimationData
- players::PlayerBulletData
- players::PlayerKeyData
- players::PlayerSpectateData
- players::PlayerSurfingData
- players::WeaponSlotData
- textdraws::PlayerTextDraw
- textdraws::TextDraw
- textlabels::PlayerTextLabel
- textlabels::TextLabel
- textlabels::TextLabelAttachmentData
- types::animationdata::AnimationData
- types::colour::Colour
- types::network::NetworkID
- types::network::NetworkStats
- types::network::PeerAddress
- types::staticarray::StaticArray
- types::stringview::StringView
- types::vector::Vector2
- types::vector::Vector3
- types::vector::Vector4
- vehicles::UnoccupiedVehicleUpdate
- vehicles::Vehicle
- vehicles::VehicleDamageStatusData
- vehicles::VehicleMatrix
- vehicles::VehicleParams
- vehicles::VehicleSpawnData
Enums
- checkpoint::RaceCheckpointType
- dialogs::DialogResponse
- dialogs::DialogStyle
- models::ModelDownloadType
- objects::ObjectAttachmentType
- objects::ObjectEditResponse
- objects::ObjectMaterialSize
- objects::ObjectMaterialTextAlign
- objects::ObjectMaterialType
- players::BodyPart
- players::ClientVersion
- players::MapIconStyle
- players::PlayerAnimationSyncType
- players::PlayerBulletHitType
- players::PlayerCameraCutType
- players::PlayerClickSource
- players::PlayerFightingStyle
- players::PlayerNameStatus
- players::PlayerSpecialAction
- players::PlayerSpectateMode
- players::PlayerState
- players::PlayerWeapon
- players::PlayerWeaponSkill
- players::PlayerWeaponState
- players::SpectateType
- textdraws::TextDrawAlignmentTypes
- textdraws::TextDrawStyle
- types::network::PeerDisconnectReason
Traits
Macros
Attribute Macros
Functions
- classes::CreateClass
- classes::EditClassData
- classes::GetAvailableClasses
- classes::GetClassData
- core::AddServerRule
- core::AllowAdminTeleport
- core::AllowInteriorWeapons
- core::AllowNickNameCharacter
- core::AreAllAnimationsEnabled
- core::AreInteriorWeaponsAllowed
- core::BlockIpAddress
- core::ChatTextReplacementToggled
- core::ClearBanList
- core::ConnectNPC
- core::CreateExplosion
- core::DisableInteriorEnterExits
- core::DisableNameTagLOS
- core::EnableAllAnimations
- core::EnableStuntBonusForAll
- core::EnableTirePopping
- core::EnableZoneNames
- core::GameTextForAll
- core::GetActorPoolSize
- core::GetAnimationName
- core::GetConsoleVarAsBool
- core::GetConsoleVarAsFloat
- core::GetConsoleVarAsInt
- core::GetConsoleVarAsString
- core::GetGravity
- core::GetMaxPlayers
- core::GetNetworkStats
- core::GetPlayerPoolSize
- core::GetServerTickRate
- core::GetServerVarAsBool
- core::GetServerVarAsFloat
- core::GetServerVarAsInt
- core::GetServerVarAsString
- core::GetTickCount
- core::GetVehiclePoolSize
- core::GetWeaponName
- core::GetWeaponSlot
- core::GetWeather
- core::GetWorldTime
- core::HideGameTextForAll
- core::IsAdminTeleportAllowed
- core::IsBanned
- core::IsNickNameCharacterAllowed
- core::IsValidAnimationLibrary
- core::IsValidNickName
- core::IsValidServerRule
- core::LimitGlobalChatRadius
- core::LimitPlayerMarkerRadius
- core::Print
- core::RemoveServerRule
- core::SendRconCommand
- core::SetDeathDropAmount
- core::SetGameModeText
- core::SetGravity
- core::SetNameTagDrawDistance
- core::SetServerRule
- core::SetWeather
- core::SetWorldTime
- core::ShowNameTags
- core::ShowPlayerMarkers
- core::ToggleChatTextReplacement
- core::UnBlockIpAddress
- core::UsePlayerPedAnims
- core::VectorSize
- models::AddCharModel
- models::AddSimpleModel
- models::AddSimpleModelTimed
- models::FindModelFileNameFromCRC
- models::FindTextureFileNameFromCRC
- models::GetCustomModelPath
- models::IsValidCustomModel
Type Aliases
Statics
Constants
- players::PlayerKeys::ACTION
- players::PlayerKeys::ANALOG_DOWN
- players::PlayerKeys::ANALOG_LEFT
- players::PlayerKeys::ANALOG_RIGHT
- players::PlayerKeys::ANALOG_UP
- players::PlayerKeys::CROUCH
- players::PlayerKeys::CTRL_BACK
- players::PlayerKeys::DOWN
- players::PlayerKeys::FIRE
- players::PlayerKeys::HANDBRAKE
- players::PlayerKeys::JUMP
- players::PlayerKeys::LEFT
- players::PlayerKeys::LOOK_BEHIND
- players::PlayerKeys::LOOK_LEFT
- players::PlayerKeys::LOOK_RIGHT
- players::PlayerKeys::NO
- players::PlayerKeys::RIGHT
- players::PlayerKeys::SECONDARY_ATTACK
- players::PlayerKeys::SPRINT
- players::PlayerKeys::SUBMISSION
- players::PlayerKeys::UP
- players::PlayerKeys::WALK
- players::PlayerKeys::YES