Functionsยง
- Object_
Attach ToObject - Object_
Attach ToPlayer - Object_
Attach ToVehicle - Object_
Begin Editing - Object_
Begin Selecting - Object_
Create - Object_
Destroy - Object_
EndEditing - Object_
FromID - Object_
GetAttached Data - Object_
GetAttached Offset - Object_
GetDraw Distance - Object_
GetID - Object_
GetMaterial - Object_
GetMaterial Text - Object_
GetModel - Object_
GetMove Speed - Object_
GetMoving Target Pos - Object_
GetMoving Target Rot - Object_
GetPos - Object_
GetRot - Object_
GetSync Rotation - Object_
GetType - Object_
IsMaterial Slot Used - Object_
IsMoving - Object_
IsObject NoCamera Collision - Object_
IsValid - Object_
Move - Object_
SetDefault Camera Collision - Object_
SetMaterial - Object_
SetMaterial Text - Object_
SetNo Camera Collision - Object_
SetPos - Object_
SetRot - Object_
Stop - Player
Object_ Attach ToObject - Player
Object_ Attach ToPlayer - Player
Object_ Attach ToVehicle - Player
Object_ Begin Editing - Player
Object_ Create - Player
Object_ Destroy - Player
Object_ FromID - Player
Object_ GetAttached Data - Player
Object_ GetAttached Offset - Player
Object_ GetDraw Distance - Player
Object_ GetID - Player
Object_ GetMaterial - Player
Object_ GetMaterial Text - Player
Object_ GetModel - Player
Object_ GetMove Speed - Player
Object_ GetMoving Target Pos - Player
Object_ GetMoving Target Rot - Player
Object_ GetPos - Player
Object_ GetRot - Player
Object_ GetSync Rotation - Player
Object_ IsMaterial Slot Used - Player
Object_ IsMoving - Player
Object_ IsNo Camera Collision - Player
Object_ IsValid - Player
Object_ Move - Player
Object_ SetMaterial - Player
Object_ SetMaterial Text - Player
Object_ SetNo Camera Collision - Player
Object_ SetPos - Player
Object_ SetRot - Player
Object_ Stop