PlayerObject_GetMaterial

Function PlayerObject_GetMaterial 

Source
pub fn PlayerObject_GetMaterial(
    player: &Player,
    object: &PlayerObject,
    materialIndex: i32,
    modelid: &mut i32,
    textureLibrary: &mut String,
    textureLibrary_len: usize,
    textureName: &mut String,
    textureName_len: usize,
    materialColor: &mut i32,
) -> bool