Object_AttachToVehicle

Function Object_AttachToVehicle 

Source
pub fn Object_AttachToVehicle(
    object: &Object,
    vehicle: &Vehicle,
    offsetX: f32,
    offsetY: f32,
    offsetZ: f32,
    rotationX: f32,
    rotationY: f32,
    rotationZ: f32,
) -> bool