pub struct SetIndex<'a> {
pub scene: SceneId<'a>,
pub item_id: i64,
pub index: u32,
}Expand description
Request information for crate::client::SceneItems::set_index.
Fields§
§scene: SceneId<'a>Identifier of the scene the item is in.
item_id: i64Numeric ID of the scene item.
index: u32New index position of the scene item.
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl<'a> Freeze for SetIndex<'a>
impl<'a> RefUnwindSafe for SetIndex<'a>
impl<'a> Send for SetIndex<'a>
impl<'a> Sync for SetIndex<'a>
impl<'a> Unpin for SetIndex<'a>
impl<'a> UnsafeUnpin for SetIndex<'a>
impl<'a> UnwindSafe for SetIndex<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more