SCNAnimationPlayer

Struct SCNAnimationPlayer 

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#[repr(C)]
pub struct SCNAnimationPlayer { /* private fields */ }
Available on crate feature SCNAnimation only.
Expand description

SCNAnimationPlayer let you control when and how to play and blend an animation

See also Apple’s documentation

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impl SCNAnimationPlayer

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pub unsafe fn animationPlayerWithAnimation( animation: &SCNAnimation, ) -> Retained<SCNAnimationPlayer>

Initialize an animation player with an animation

Parameter animation: The animation to play

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pub unsafe fn animation(&self) -> Retained<SCNAnimation>

The played animation

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pub unsafe fn speed(&self) -> CGFloat

Available on crate feature objc2-core-foundation only.

The speed to play the animation at. Defaults to 1.0. Animatable

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pub unsafe fn setSpeed(&self, speed: CGFloat)

Available on crate feature objc2-core-foundation only.

Setter for speed.

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pub unsafe fn blendFactor(&self) -> CGFloat

Available on crate feature objc2-core-foundation only.

Controls the influence of the played animation. When set to 1 the animation is applied without any blending. When set to less than 1, the animation value is blent with the current presentation value of the animated property. Defaults to 1.0. Animatable.

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pub unsafe fn setBlendFactor(&self, blend_factor: CGFloat)

Available on crate feature objc2-core-foundation only.

Setter for blendFactor.

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pub unsafe fn paused(&self) -> bool

Specifies if the animation is paused. Defaults to NO.

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pub unsafe fn setPaused(&self, paused: bool)

Setter for paused.

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pub unsafe fn play(&self)

Set paused to NO and restart playing from the beginning of the animation.

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pub unsafe fn stop(&self)

Stop the animation.

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pub unsafe fn stopWithBlendOutDuration(&self, duration: NSTimeInterval)

Stop the animation and smoothly blend out the animation over the specified duration.

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impl SCNAnimationPlayer

Methods declared on superclass NSObject.

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pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>

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pub unsafe fn new() -> Retained<Self>

Methods from Deref<Target = NSObject>§

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pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !

Handle messages the object doesn’t recognize.

See Apple’s documentation for details.

Methods from Deref<Target = AnyObject>§

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pub fn class(&self) -> &'static AnyClass

Dynamically find the class of this object.

§Panics

May panic if the object is invalid (which may be the case for objects returned from unavailable init/new methods).

§Example

Check that an instance of NSObject has the precise class NSObject.

use objc2::ClassType;
use objc2::runtime::NSObject;

let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
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pub unsafe fn get_ivar<T>(&self, name: &str) -> &T
where T: Encode,

👎Deprecated: this is difficult to use correctly, use Ivar::load instead.

Use Ivar::load instead.

§Safety

The object must have an instance variable with the given name, and it must be of type T.

See Ivar::load_ptr for details surrounding this.

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pub fn downcast_ref<T>(&self) -> Option<&T>
where T: DowncastTarget,

Attempt to downcast the object to a class of type T.

This is the reference-variant. Use Retained::downcast if you want to convert a retained object to another type.

§Mutable classes

Some classes have immutable and mutable variants, such as NSString and NSMutableString.

When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.

So using this method to convert a NSString to a NSMutableString, while not unsound, is generally frowned upon unless you created the string yourself, or the API explicitly documents the string to be mutable.

See Apple’s documentation on mutability and on isKindOfClass: for more details.

§Generic classes

Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.

You can, however, safely downcast to generic collections where all the type-parameters are AnyObject.

§Panics

This works internally by calling isKindOfClass:. That means that the object must have the instance method of that name, and an exception will be thrown (if CoreFoundation is linked) or the process will abort if that is not the case. In the vast majority of cases, you don’t need to worry about this, since both root objects NSObject and NSProxy implement this method.

§Examples

Cast an NSString back and forth from NSObject.

use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};

let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();

Try (and fail) to cast an NSObject to an NSString.

use objc2_foundation::{NSObject, NSString};

let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());

Try to cast to an array of strings.

use objc2_foundation::{NSArray, NSObject, NSString};

let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();

This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.

Downcast when processing each element instead.

use objc2_foundation::{NSArray, NSObject, NSString};

let arr = NSArray::from_retained_slice(&[NSObject::new()]);

for elem in arr {
    if let Some(data) = elem.downcast_ref::<NSString>() {
        // handle `data`
    }
}

Trait Implementations§

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impl AsRef<AnyObject> for SCNAnimationPlayer

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fn as_ref(&self) -> &AnyObject

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<NSObject> for SCNAnimationPlayer

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fn as_ref(&self) -> &NSObject

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<SCNAnimationPlayer> for SCNAnimationPlayer

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fn as_ref(&self) -> &Self

Converts this type into a shared reference of the (usually inferred) input type.
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impl Borrow<AnyObject> for SCNAnimationPlayer

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fn borrow(&self) -> &AnyObject

Immutably borrows from an owned value. Read more
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impl Borrow<NSObject> for SCNAnimationPlayer

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fn borrow(&self) -> &NSObject

Immutably borrows from an owned value. Read more
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impl ClassType for SCNAnimationPlayer

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const NAME: &'static str = "SCNAnimationPlayer"

The name of the Objective-C class that this type represents. Read more
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type Super = NSObject

The superclass of this class. Read more
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type ThreadKind = <<SCNAnimationPlayer as ClassType>::Super as ClassType>::ThreadKind

Whether the type can be used from any thread, or from only the main thread. Read more
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fn class() -> &'static AnyClass

Get a reference to the Objective-C class that this type represents. Read more
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fn as_super(&self) -> &Self::Super

Get an immutable reference to the superclass.
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impl CopyingHelper for SCNAnimationPlayer

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type Result = SCNAnimationPlayer

The immutable counterpart of the type, or Self if the type has no immutable counterpart. Read more
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impl Debug for SCNAnimationPlayer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Deref for SCNAnimationPlayer

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type Target = NSObject

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl Hash for SCNAnimationPlayer

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Message for SCNAnimationPlayer

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fn retain(&self) -> Retained<Self>
where Self: Sized,

Increment the reference count of the receiver. Read more
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impl NSCoding for SCNAnimationPlayer

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unsafe fn encodeWithCoder(&self, coder: &NSCoder)
where Self: Sized + Message,

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unsafe fn initWithCoder( this: Allocated<Self>, coder: &NSCoder, ) -> Option<Retained<Self>>
where Self: Sized + Message,

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impl NSCopying for SCNAnimationPlayer

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fn copy(&self) -> Retained<Self::Result>
where Self: Sized + Message + CopyingHelper,

Returns a new instance that’s a copy of the receiver. Read more
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unsafe fn copyWithZone(&self, zone: *mut NSZone) -> Retained<Self::Result>
where Self: Sized + Message + CopyingHelper,

Returns a new instance that’s a copy of the receiver. Read more
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impl NSObjectProtocol for SCNAnimationPlayer

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fn isEqual(&self, other: Option<&AnyObject>) -> bool
where Self: Sized + Message,

Check whether the object is equal to an arbitrary other object. Read more
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fn hash(&self) -> usize
where Self: Sized + Message,

An integer that can be used as a table address in a hash table structure. Read more
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fn isKindOfClass(&self, cls: &AnyClass) -> bool
where Self: Sized + Message,

Check if the object is an instance of the class, or one of its subclasses. Read more
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fn is_kind_of<T>(&self) -> bool
where T: ClassType, Self: Sized + Message,

👎Deprecated: use isKindOfClass directly, or cast your objects with AnyObject::downcast_ref
Check if the object is an instance of the class type, or one of its subclasses. Read more
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fn isMemberOfClass(&self, cls: &AnyClass) -> bool
where Self: Sized + Message,

Check if the object is an instance of a specific class, without checking subclasses. Read more
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fn respondsToSelector(&self, aSelector: Sel) -> bool
where Self: Sized + Message,

Check whether the object implements or inherits a method with the given selector. Read more
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fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
where Self: Sized + Message,

Check whether the object conforms to a given protocol. Read more
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fn description(&self) -> Retained<NSObject>
where Self: Sized + Message,

A textual representation of the object. Read more
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fn debugDescription(&self) -> Retained<NSObject>
where Self: Sized + Message,

A textual representation of the object to use when debugging. Read more
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fn isProxy(&self) -> bool
where Self: Sized + Message,

Check whether the receiver is a subclass of the NSProxy root class instead of the usual NSObject. Read more
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fn retainCount(&self) -> usize
where Self: Sized + Message,

The reference count of the object. Read more
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impl NSSecureCoding for SCNAnimationPlayer

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unsafe fn supportsSecureCoding() -> bool
where Self: Sized + ClassType,

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impl PartialEq for SCNAnimationPlayer

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl RefEncode for SCNAnimationPlayer

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const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF

The Objective-C type-encoding for a reference of this type. Read more
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impl SCNAnimatable for SCNAnimationPlayer

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unsafe fn addAnimation_forKey( &self, animation: &ProtocolObject<dyn SCNAnimationProtocol>, key: Option<&NSString>, )
where Self: Sized + Message,

Adds and runs an animation Read more
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unsafe fn addAnimationPlayer_forKey( &self, player: &SCNAnimationPlayer, key: Option<&NSString>, )
where Self: Sized + Message,

Add an animation player. Read more
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unsafe fn removeAllAnimations(&self)
where Self: Sized + Message,

Remove all animations.
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unsafe fn removeAllAnimationsWithBlendOutDuration(&self, duration: CGFloat)
where Self: Sized + Message,

Available on crate feature objc2-core-foundation only.
Smoothly remove all animations. Read more
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unsafe fn removeAnimationForKey(&self, key: &NSString)
where Self: Sized + Message,

Remove the animation with the given identifier. Read more
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unsafe fn removeAnimationForKey_blendOutDuration( &self, key: &NSString, duration: CGFloat, )
where Self: Sized + Message,

Available on crate feature objc2-core-foundation only.
Smoothly remove the animation with the given identifier. Read more
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unsafe fn animationKeys(&self) -> Retained<NSArray<NSString>>
where Self: Sized + Message,

Returns an array containing the keys of all animations currently attached to the receiver.
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unsafe fn animationPlayerForKey( &self, key: &NSString, ) -> Option<Retained<SCNAnimationPlayer>>
where Self: Sized + Message,

Returns the animation player with the given identifier Read more
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unsafe fn removeAnimationForKey_fadeOutDuration( &self, key: &NSString, duration: CGFloat, )
where Self: Sized + Message,

👎Deprecated
Available on crate feature objc2-core-foundation only.
Smoothly remove the animation with the given identifier. Read more
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unsafe fn animationForKey( &self, key: &NSString, ) -> Option<Retained<CAAnimation>>
where Self: Sized + Message,

👎Deprecated
Available on crate feature objc2-quartz-core and non-watchOS only.
Returns the animation with the given identifier Read more
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unsafe fn pauseAnimationForKey(&self, key: &NSString)
where Self: Sized + Message,

👎Deprecated: Use -[SCNAnimationPlayer setPaused:] instead
Pause the animation with the given identifier. Read more
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unsafe fn resumeAnimationForKey(&self, key: &NSString)
where Self: Sized + Message,

👎Deprecated: Use -[SCNAnimationPlayer setPaused:] instead
Resume the animation with the given identifier. Read more
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unsafe fn setSpeed_forAnimationKey(&self, speed: CGFloat, key: &NSString)
where Self: Sized + Message,

👎Deprecated: Use -[SCNAnimationPlayer setSpeed:] instead
Available on crate feature objc2-core-foundation only.
Update the animation speed of the animation with the given identifier. Read more
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unsafe fn isAnimationForKeyPaused(&self, key: &NSString) -> bool
where Self: Sized + Message,

👎Deprecated: Use -[SCNAnimationPlayer paused] instead
Returns whether the animation for the specified identifier is paused. Read more
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impl DowncastTarget for SCNAnimationPlayer

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impl Eq for SCNAnimationPlayer

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<'a, T> AnyThread for T
where T: ClassType<ThreadKind = dyn AnyThread + 'a> + ?Sized,

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fn alloc() -> Allocated<Self>
where Self: Sized + ClassType,

Allocate a new instance of the class. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> AutoreleaseSafe for T
where T: ?Sized,