MTL4RenderPassDescriptor

Struct MTL4RenderPassDescriptor 

Source
pub struct MTL4RenderPassDescriptor { /* private fields */ }
Available on crate feature MTL4RenderPass only.
Expand description

Describes a render pass.

You use render pass descriptors to create instances of MTL4RenderCommandEncoder and encode draw commands into instances of MTL4CommandBuffer.

To create render command encoders, you typically call MTL4CommandBuffer/renderCommandEncoderWithDescriptor:. The MTL4CommandBuffer/renderCommandEncoderWithDescriptor:options: variant of this method allows you to specify additional options to encode a render pass in parallel from multiple CPU cores by creating suspending and resuming render passes.

See also Apple’s documentation

Implementations§

Source§

impl MTL4RenderPassDescriptor

Source

pub fn colorAttachments( &self, ) -> Retained<MTLRenderPassColorAttachmentDescriptorArray>

Available on crate feature MTLRenderPass only.

Accesses the array of state information for render attachments that store color data.

Source

pub fn depthAttachment( &self, ) -> Retained<MTLRenderPassDepthAttachmentDescriptor>

Available on crate feature MTLRenderPass only.

Accesses state information for a render attachment that stores depth data.

Source

pub fn setDepthAttachment( &self, depth_attachment: Option<&MTLRenderPassDepthAttachmentDescriptor>, )

Available on crate feature MTLRenderPass only.

Setter for depthAttachment.

This is copied when set.

Source

pub fn stencilAttachment( &self, ) -> Retained<MTLRenderPassStencilAttachmentDescriptor>

Available on crate feature MTLRenderPass only.

Accesses state information for a render attachment that stores stencil data.

Source

pub fn setStencilAttachment( &self, stencil_attachment: Option<&MTLRenderPassStencilAttachmentDescriptor>, )

Available on crate feature MTLRenderPass only.

Setter for stencilAttachment.

This is copied when set.

Source

pub fn renderTargetArrayLength(&self) -> NSUInteger

Assigns the number of layers that all attachments this descriptor references have.

Source

pub fn setRenderTargetArrayLength(&self, render_target_array_length: NSUInteger)

Source

pub fn imageblockSampleLength(&self) -> NSUInteger

Assigns the per-sample size, in bytes, of the largest explicit imageblock layout in the render pass.

Source

pub fn setImageblockSampleLength(&self, imageblock_sample_length: NSUInteger)

Source

pub fn threadgroupMemoryLength(&self) -> NSUInteger

Assigns the per-tile size, in bytes, of the persistent threadgroup memory allocation of this render pass.

Source

pub fn setThreadgroupMemoryLength(&self, threadgroup_memory_length: NSUInteger)

Source

pub fn tileWidth(&self) -> NSUInteger

The width of the tiles, in pixels, a render pass you create with this descriptor applies to its attachments.

For tile-based rendering, Metal divides each render attachment into smaller regions, or tiles. The property’s default is 0, which tells Metal to select a size that fits in tile memory.

See for more information about tiles, tile memory, and deferred rendering.

Source

pub fn setTileWidth(&self, tile_width: NSUInteger)

Setter for tileWidth.

Source

pub fn tileHeight(&self) -> NSUInteger

The height of the tiles, in pixels, a render pass you create with this descriptor applies to its attachments.

For tile-based rendering, Metal divides each render attachment into smaller regions, or tiles. The property’s default is 0, which tells Metal to select a size that fits in tile memory.

See for more information about tiles, tile memory, and deferred rendering.

Source

pub fn setTileHeight(&self, tile_height: NSUInteger)

Setter for tileHeight.

Source

pub fn defaultRasterSampleCount(&self) -> NSUInteger

Sets the default raster sample count for the render pass when it references no attachments.

Source

pub unsafe fn setDefaultRasterSampleCount( &self, default_raster_sample_count: NSUInteger, )

Setter for defaultRasterSampleCount.

§Safety

This might not be bounds-checked.

Source

pub fn renderTargetWidth(&self) -> NSUInteger

Sets the width, in pixels, to which Metal constrains the render target.

When this value is non-zero, you need to assign it to be smaller than or equal to the minimum width of all attachments.

The default value of this property is 0.

Source

pub fn setRenderTargetWidth(&self, render_target_width: NSUInteger)

Setter for renderTargetWidth.

Source

pub fn renderTargetHeight(&self) -> NSUInteger

Sets the height, in pixels, to which Metal constrains the render target.

When this value is non-zero, you need to assign it to be smaller than or equal to the minimum height of all attachments.

The default value of this property is 0.

Source

pub fn setRenderTargetHeight(&self, render_target_height: NSUInteger)

Setter for renderTargetHeight.

Source

pub fn rasterizationRateMap( &self, ) -> Option<Retained<ProtocolObject<dyn MTLRasterizationRateMap>>>

Available on crate feature MTLRasterizationRate only.

Assigns an optional variable rasterization rate map that Metal uses in the render pass.

Enabling variable rasterization rate allows Metal to decrease the rasterization rate, typically in unimportant regions of color attachments, to accelerate processing.

When set to nil, the default, Metal doesn’t use variable rasterization rate.

Source

pub fn setRasterizationRateMap( &self, rasterization_rate_map: Option<&ProtocolObject<dyn MTLRasterizationRateMap>>, )

Available on crate feature MTLRasterizationRate only.
Source

pub fn visibilityResultBuffer( &self, ) -> Option<Retained<ProtocolObject<dyn MTLBuffer>>>

Available on crate features MTLAllocation and MTLBuffer and MTLResource only.

Configures a buffer into which Metal writes counts of fragments (pixels) passing the depth and stencil tests.

Source

pub unsafe fn setVisibilityResultBuffer( &self, visibility_result_buffer: Option<&ProtocolObject<dyn MTLBuffer>>, )

Available on crate features MTLAllocation and MTLBuffer and MTLResource only.

Setter for visibilityResultBuffer.

§Safety
  • visibility_result_buffer may need to be synchronized.
  • visibility_result_buffer may be unretained, you must ensure it is kept alive while in use.
  • visibility_result_buffer contents should be of the correct type.
Source

pub fn visibilityResultType(&self) -> MTLVisibilityResultType

Available on crate feature MTLRenderPass only.

Determines if Metal accumulates visibility results between render encoders or resets them.

Source

pub fn setVisibilityResultType( &self, visibility_result_type: MTLVisibilityResultType, )

Available on crate feature MTLRenderPass only.
Source

pub unsafe fn setSamplePositions_count( &self, positions: *const MTLSamplePosition, count: NSUInteger, )

Available on crate feature MTLTypes only.

Configures the custom sample positions to use in MSAA rendering.

  • Parameters:
  • positions: Array of MTLSamplePosition instances.
  • count: Number of MTLSamplePosition instances in the array. This value needs to be a valid sample count, or 0 to disable custom sample positions.
§Safety
  • positions must be a valid pointer or null.
  • count might not be bounds-checked.
Source

pub unsafe fn getSamplePositions_count( &self, positions: *mut MTLSamplePosition, count: NSUInteger, ) -> NSUInteger

Available on crate feature MTLTypes only.

Retrieves the previously-configured custom sample positions.

This method stores the app’s last set custom sample positions into an output array. Metal only modifies the array when the count parameter consists of a length sufficient to store the number of sample positions.

  • Parameters:

  • positions: The destination array where Metal stores MTLSamplePosition instances.

  • count: Number of MTLSamplePosition instances in the array. This array needs to be large enough to store all sample positions.

  • Returns: The number of previously-configured custom sample positions.

§Safety
  • positions must be a valid pointer or null.
  • count might not be bounds-checked.
Source

pub fn supportColorAttachmentMapping(&self) -> bool

Controls if the render pass supports color attachment mapping.

Source

pub fn setSupportColorAttachmentMapping( &self, support_color_attachment_mapping: bool, )

Source§

impl MTL4RenderPassDescriptor

Methods declared on superclass NSObject.

Source

pub fn init(this: Allocated<Self>) -> Retained<Self>

Source

pub fn new() -> Retained<Self>

Methods from Deref<Target = NSObject>§

Source

pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !

Handle messages the object doesn’t recognize.

See Apple’s documentation for details.

Methods from Deref<Target = AnyObject>§

Source

pub fn class(&self) -> &'static AnyClass

Dynamically find the class of this object.

§Panics

May panic if the object is invalid (which may be the case for objects returned from unavailable init/new methods).

§Example

Check that an instance of NSObject has the precise class NSObject.

use objc2::ClassType;
use objc2::runtime::NSObject;

let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
Source

pub unsafe fn get_ivar<T>(&self, name: &str) -> &T
where T: Encode,

👎Deprecated: this is difficult to use correctly, use Ivar::load instead.

Use Ivar::load instead.

§Safety

The object must have an instance variable with the given name, and it must be of type T.

See Ivar::load_ptr for details surrounding this.

Source

pub fn downcast_ref<T>(&self) -> Option<&T>
where T: DowncastTarget,

Attempt to downcast the object to a class of type T.

This is the reference-variant. Use Retained::downcast if you want to convert a retained object to another type.

§Mutable classes

Some classes have immutable and mutable variants, such as NSString and NSMutableString.

When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.

So using this method to convert a NSString to a NSMutableString, while not unsound, is generally frowned upon unless you created the string yourself, or the API explicitly documents the string to be mutable.

See Apple’s documentation on mutability and on isKindOfClass: for more details.

§Generic classes

Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.

You can, however, safely downcast to generic collections where all the type-parameters are AnyObject.

§Panics

This works internally by calling isKindOfClass:. That means that the object must have the instance method of that name, and an exception will be thrown (if CoreFoundation is linked) or the process will abort if that is not the case. In the vast majority of cases, you don’t need to worry about this, since both root objects NSObject and NSProxy implement this method.

§Examples

Cast an NSString back and forth from NSObject.

use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};

let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();

Try (and fail) to cast an NSObject to an NSString.

use objc2_foundation::{NSObject, NSString};

let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());

Try to cast to an array of strings.

use objc2_foundation::{NSArray, NSObject, NSString};

let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();

This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.

Downcast when processing each element instead.

use objc2_foundation::{NSArray, NSObject, NSString};

let arr = NSArray::from_retained_slice(&[NSObject::new()]);

for elem in arr {
    if let Some(data) = elem.downcast_ref::<NSString>() {
        // handle `data`
    }
}

Trait Implementations§

Source§

impl AsRef<AnyObject> for MTL4RenderPassDescriptor

Source§

fn as_ref(&self) -> &AnyObject

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl AsRef<MTL4RenderPassDescriptor> for MTL4RenderPassDescriptor

Source§

fn as_ref(&self) -> &Self

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl AsRef<NSObject> for MTL4RenderPassDescriptor

Source§

fn as_ref(&self) -> &NSObject

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl Borrow<AnyObject> for MTL4RenderPassDescriptor

Source§

fn borrow(&self) -> &AnyObject

Immutably borrows from an owned value. Read more
Source§

impl Borrow<NSObject> for MTL4RenderPassDescriptor

Source§

fn borrow(&self) -> &NSObject

Immutably borrows from an owned value. Read more
Source§

impl ClassType for MTL4RenderPassDescriptor

Source§

const NAME: &'static str = "MTL4RenderPassDescriptor"

The name of the Objective-C class that this type represents. Read more
Source§

type Super = NSObject

The superclass of this class. Read more
Source§

type ThreadKind = <<MTL4RenderPassDescriptor as ClassType>::Super as ClassType>::ThreadKind

Whether the type can be used from any thread, or from only the main thread. Read more
Source§

fn class() -> &'static AnyClass

Get a reference to the Objective-C class that this type represents. Read more
Source§

fn as_super(&self) -> &Self::Super

Get an immutable reference to the superclass.
Source§

impl CopyingHelper for MTL4RenderPassDescriptor

Source§

type Result = MTL4RenderPassDescriptor

The immutable counterpart of the type, or Self if the type has no immutable counterpart. Read more
Source§

impl Debug for MTL4RenderPassDescriptor

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl DefaultRetained for MTL4RenderPassDescriptor

Source§

fn default_retained() -> Retained<Self>

The default Retained for a type. Read more
Source§

impl Deref for MTL4RenderPassDescriptor

Source§

type Target = NSObject

The resulting type after dereferencing.
Source§

fn deref(&self) -> &Self::Target

Dereferences the value.
Source§

impl Hash for MTL4RenderPassDescriptor

Source§

fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
Source§

impl Message for MTL4RenderPassDescriptor

Source§

fn retain(&self) -> Retained<Self>
where Self: Sized,

Increment the reference count of the receiver. Read more
Source§

impl NSCopying for MTL4RenderPassDescriptor

Source§

fn copy(&self) -> Retained<Self::Result>
where Self: Sized + Message + CopyingHelper,

Returns a new instance that’s a copy of the receiver. Read more
Source§

unsafe fn copyWithZone(&self, zone: *mut NSZone) -> Retained<Self::Result>
where Self: Sized + Message + CopyingHelper,

Returns a new instance that’s a copy of the receiver. Read more
Source§

impl NSObjectProtocol for MTL4RenderPassDescriptor

Source§

fn isEqual(&self, other: Option<&AnyObject>) -> bool
where Self: Sized + Message,

Check whether the object is equal to an arbitrary other object. Read more
Source§

fn hash(&self) -> usize
where Self: Sized + Message,

An integer that can be used as a table address in a hash table structure. Read more
Source§

fn isKindOfClass(&self, cls: &AnyClass) -> bool
where Self: Sized + Message,

Check if the object is an instance of the class, or one of its subclasses. Read more
Source§

fn is_kind_of<T>(&self) -> bool
where T: ClassType, Self: Sized + Message,

👎Deprecated: use isKindOfClass directly, or cast your objects with AnyObject::downcast_ref
Check if the object is an instance of the class type, or one of its subclasses. Read more
Source§

fn isMemberOfClass(&self, cls: &AnyClass) -> bool
where Self: Sized + Message,

Check if the object is an instance of a specific class, without checking subclasses. Read more
Source§

fn respondsToSelector(&self, aSelector: Sel) -> bool
where Self: Sized + Message,

Check whether the object implements or inherits a method with the given selector. Read more
Source§

fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
where Self: Sized + Message,

Check whether the object conforms to a given protocol. Read more
Source§

fn description(&self) -> Retained<NSObject>
where Self: Sized + Message,

A textual representation of the object. Read more
Source§

fn debugDescription(&self) -> Retained<NSObject>
where Self: Sized + Message,

A textual representation of the object to use when debugging. Read more
Source§

fn isProxy(&self) -> bool
where Self: Sized + Message,

Check whether the receiver is a subclass of the NSProxy root class instead of the usual NSObject. Read more
Source§

fn retainCount(&self) -> usize
where Self: Sized + Message,

The reference count of the object. Read more
Source§

impl PartialEq for MTL4RenderPassDescriptor

Source§

fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl RefEncode for MTL4RenderPassDescriptor

Source§

const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF

The Objective-C type-encoding for a reference of this type. Read more
Source§

impl DowncastTarget for MTL4RenderPassDescriptor

Source§

impl Eq for MTL4RenderPassDescriptor

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<'a, T> AnyThread for T
where T: ClassType<ThreadKind = dyn AnyThread + 'a> + ?Sized,

Source§

fn alloc() -> Allocated<Self>
where Self: Sized + ClassType,

Allocate a new instance of the class. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

Source§

type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> AutoreleaseSafe for T
where T: ?Sized,