pub struct GLKEffectProperty { /* private fields */ }GLKEffectProperty only.Expand description
Implementations§
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<AnyObject> for GLKEffectProperty
impl AsRef<AnyObject> for GLKEffectProperty
Source§impl AsRef<GLKEffectProperty> for GLKEffectProperty
impl AsRef<GLKEffectProperty> for GLKEffectProperty
Source§impl AsRef<GLKEffectProperty> for GLKEffectPropertyFog
Available on crate feature GLKEffectPropertyFog only.
impl AsRef<GLKEffectProperty> for GLKEffectPropertyFog
GLKEffectPropertyFog only.Source§fn as_ref(&self) -> &GLKEffectProperty
fn as_ref(&self) -> &GLKEffectProperty
Source§impl AsRef<GLKEffectProperty> for GLKEffectPropertyLight
Available on crate feature GLKEffectPropertyLight only.
impl AsRef<GLKEffectProperty> for GLKEffectPropertyLight
GLKEffectPropertyLight only.Source§fn as_ref(&self) -> &GLKEffectProperty
fn as_ref(&self) -> &GLKEffectProperty
Source§impl AsRef<GLKEffectProperty> for GLKEffectPropertyMaterial
Available on crate feature GLKEffectPropertyMaterial only.
impl AsRef<GLKEffectProperty> for GLKEffectPropertyMaterial
GLKEffectPropertyMaterial only.Source§fn as_ref(&self) -> &GLKEffectProperty
fn as_ref(&self) -> &GLKEffectProperty
Source§impl AsRef<GLKEffectProperty> for GLKEffectPropertyTexture
Available on crate feature GLKEffectPropertyTexture only.
impl AsRef<GLKEffectProperty> for GLKEffectPropertyTexture
GLKEffectPropertyTexture only.Source§fn as_ref(&self) -> &GLKEffectProperty
fn as_ref(&self) -> &GLKEffectProperty
Source§impl AsRef<GLKEffectProperty> for GLKEffectPropertyTransform
Available on crate feature GLKEffectPropertyTransform only.
impl AsRef<GLKEffectProperty> for GLKEffectPropertyTransform
GLKEffectPropertyTransform only.Source§fn as_ref(&self) -> &GLKEffectProperty
fn as_ref(&self) -> &GLKEffectProperty
Source§impl AsRef<NSObject> for GLKEffectProperty
impl AsRef<NSObject> for GLKEffectProperty
Source§impl Borrow<AnyObject> for GLKEffectProperty
impl Borrow<AnyObject> for GLKEffectProperty
Source§impl Borrow<GLKEffectProperty> for GLKEffectPropertyFog
Available on crate feature GLKEffectPropertyFog only.
impl Borrow<GLKEffectProperty> for GLKEffectPropertyFog
GLKEffectPropertyFog only.Source§fn borrow(&self) -> &GLKEffectProperty
fn borrow(&self) -> &GLKEffectProperty
Source§impl Borrow<GLKEffectProperty> for GLKEffectPropertyLight
Available on crate feature GLKEffectPropertyLight only.
impl Borrow<GLKEffectProperty> for GLKEffectPropertyLight
GLKEffectPropertyLight only.Source§fn borrow(&self) -> &GLKEffectProperty
fn borrow(&self) -> &GLKEffectProperty
Source§impl Borrow<GLKEffectProperty> for GLKEffectPropertyMaterial
Available on crate feature GLKEffectPropertyMaterial only.
impl Borrow<GLKEffectProperty> for GLKEffectPropertyMaterial
GLKEffectPropertyMaterial only.Source§fn borrow(&self) -> &GLKEffectProperty
fn borrow(&self) -> &GLKEffectProperty
Source§impl Borrow<GLKEffectProperty> for GLKEffectPropertyTexture
Available on crate feature GLKEffectPropertyTexture only.
impl Borrow<GLKEffectProperty> for GLKEffectPropertyTexture
GLKEffectPropertyTexture only.Source§fn borrow(&self) -> &GLKEffectProperty
fn borrow(&self) -> &GLKEffectProperty
Source§impl Borrow<GLKEffectProperty> for GLKEffectPropertyTransform
Available on crate feature GLKEffectPropertyTransform only.
impl Borrow<GLKEffectProperty> for GLKEffectPropertyTransform
GLKEffectPropertyTransform only.Source§fn borrow(&self) -> &GLKEffectProperty
fn borrow(&self) -> &GLKEffectProperty
Source§impl Borrow<NSObject> for GLKEffectProperty
impl Borrow<NSObject> for GLKEffectProperty
Source§impl ClassType for GLKEffectProperty
impl ClassType for GLKEffectProperty
Source§const NAME: &'static str = "GLKEffectProperty"
const NAME: &'static str = "GLKEffectProperty"
Source§type ThreadKind = <<GLKEffectProperty as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<GLKEffectProperty as ClassType>::Super as ClassType>::ThreadKind
Source§impl Debug for GLKEffectProperty
impl Debug for GLKEffectProperty
Source§impl Deref for GLKEffectProperty
impl Deref for GLKEffectProperty
Source§impl Hash for GLKEffectProperty
impl Hash for GLKEffectProperty
Source§impl Message for GLKEffectProperty
impl Message for GLKEffectProperty
Source§impl NSObjectProtocol for GLKEffectProperty
impl NSObjectProtocol for GLKEffectProperty
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_ref