objc2_gl_kit/generated/
GLKEffectPropertyTexture.rs1use core::ffi::*;
4use core::ptr::NonNull;
5use objc2::__framework_prelude::*;
6#[cfg(feature = "objc2-open-gl")]
7#[cfg(target_os = "macos")]
8use objc2_open_gl::*;
9
10use crate::*;
11
12#[cfg(feature = "objc2-open-gl")]
15#[cfg(target_os = "macos")]
16#[repr(transparent)]
17#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
18pub struct GLKTextureTarget(pub GLenum);
19#[cfg(feature = "objc2-open-gl")]
20#[cfg(target_os = "macos")]
21impl GLKTextureTarget {
22 #[doc(alias = "GLKTextureTarget2D")]
23 pub const Target2D: Self = Self(3553);
24 #[doc(alias = "GLKTextureTargetCubeMap")]
25 pub const TargetCubeMap: Self = Self(34067);
26 #[doc(alias = "GLKTextureTargetCt")]
27 pub const TargetCt: Self = Self(2);
28}
29
30#[cfg(feature = "objc2-open-gl")]
31#[cfg(target_os = "macos")]
32unsafe impl Encode for GLKTextureTarget {
33 const ENCODING: Encoding = GLenum::ENCODING;
34}
35
36#[cfg(feature = "objc2-open-gl")]
37#[cfg(target_os = "macos")]
38unsafe impl RefEncode for GLKTextureTarget {
39 const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
40}
41
42#[cfg(feature = "objc2-open-gl")]
45#[cfg(target_os = "macos")]
46#[repr(transparent)]
47#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
48pub struct GLKTextureEnvMode(pub GLint);
49#[cfg(feature = "objc2-open-gl")]
50#[cfg(target_os = "macos")]
51impl GLKTextureEnvMode {
52 #[doc(alias = "GLKTextureEnvModeReplace")]
53 pub const Replace: Self = Self(0);
54 #[doc(alias = "GLKTextureEnvModeModulate")]
55 pub const Modulate: Self = Self(1);
56 #[doc(alias = "GLKTextureEnvModeDecal")]
57 pub const Decal: Self = Self(2);
58}
59
60#[cfg(feature = "objc2-open-gl")]
61#[cfg(target_os = "macos")]
62unsafe impl Encode for GLKTextureEnvMode {
63 const ENCODING: Encoding = GLint::ENCODING;
64}
65
66#[cfg(feature = "objc2-open-gl")]
67#[cfg(target_os = "macos")]
68unsafe impl RefEncode for GLKTextureEnvMode {
69 const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
70}
71
72extern_class!(
73 #[unsafe(super(GLKEffectProperty, NSObject))]
75 #[derive(Debug, PartialEq, Eq, Hash)]
76 #[cfg(feature = "GLKEffectProperty")]
77 pub struct GLKEffectPropertyTexture;
78);
79
80#[cfg(feature = "GLKEffectProperty")]
81extern_conformance!(
82 unsafe impl NSObjectProtocol for GLKEffectPropertyTexture {}
83);
84
85#[cfg(feature = "GLKEffectProperty")]
86impl GLKEffectPropertyTexture {
87 extern_methods!(
88 #[cfg(feature = "objc2-open-gl")]
89 #[cfg(target_os = "macos")]
90 #[unsafe(method(enabled))]
91 #[unsafe(method_family = none)]
92 pub unsafe fn enabled(&self) -> GLboolean;
93
94 #[cfg(feature = "objc2-open-gl")]
95 #[cfg(target_os = "macos")]
96 #[unsafe(method(setEnabled:))]
98 #[unsafe(method_family = none)]
99 pub unsafe fn setEnabled(&self, enabled: GLboolean);
100
101 #[cfg(feature = "objc2-open-gl")]
102 #[cfg(target_os = "macos")]
103 #[unsafe(method(name))]
104 #[unsafe(method_family = none)]
105 pub unsafe fn name(&self) -> GLuint;
106
107 #[cfg(feature = "objc2-open-gl")]
108 #[cfg(target_os = "macos")]
109 #[unsafe(method(setName:))]
111 #[unsafe(method_family = none)]
112 pub unsafe fn setName(&self, name: GLuint);
113
114 #[cfg(feature = "objc2-open-gl")]
115 #[cfg(target_os = "macos")]
116 #[unsafe(method(target))]
117 #[unsafe(method_family = none)]
118 pub unsafe fn target(&self) -> GLKTextureTarget;
119
120 #[cfg(feature = "objc2-open-gl")]
121 #[cfg(target_os = "macos")]
122 #[unsafe(method(setTarget:))]
124 #[unsafe(method_family = none)]
125 pub unsafe fn setTarget(&self, target: GLKTextureTarget);
126
127 #[cfg(feature = "objc2-open-gl")]
128 #[cfg(target_os = "macos")]
129 #[unsafe(method(envMode))]
130 #[unsafe(method_family = none)]
131 pub unsafe fn envMode(&self) -> GLKTextureEnvMode;
132
133 #[cfg(feature = "objc2-open-gl")]
134 #[cfg(target_os = "macos")]
135 #[unsafe(method(setEnvMode:))]
137 #[unsafe(method_family = none)]
138 pub unsafe fn setEnvMode(&self, env_mode: GLKTextureEnvMode);
139 );
140}
141
142#[cfg(feature = "GLKEffectProperty")]
144impl GLKEffectPropertyTexture {
145 extern_methods!(
146 #[unsafe(method(init))]
147 #[unsafe(method_family = init)]
148 pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;
149
150 #[unsafe(method(new))]
151 #[unsafe(method_family = new)]
152 pub unsafe fn new() -> Retained<Self>;
153 );
154}