pub unsafe trait SKTextureGameplayKit:
ClassType
+ Sized
+ Sealed {
// Provided method
unsafe fn textureWithNoiseMap(noise_map: &GKNoiseMap) -> Retained<Self> { ... }
}Available on crate feature
SpriteKit_Additions only.Expand description
Category “GameplayKit” on SKTexture.
Provided Methods§
Sourceunsafe fn textureWithNoiseMap(noise_map: &GKNoiseMap) -> Retained<Self>
Available on crate feature GKNoiseMap only.
unsafe fn textureWithNoiseMap(noise_map: &GKNoiseMap) -> Retained<Self>
GKNoiseMap only.Create a texture from a GKNoiseMap.
Parameter noiseMap: the GKNoiseMap from which to create the texture.
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementations on Foreign Types§
impl SKTextureGameplayKit for SKTexture
Available on crate feature
objc2-sprite-kit only.