pub struct GKComponent { /* private fields */ }GKComponent only.Expand description
A component is the data and logic for one part of an object in an entity-component system. Entities have many components but components are associated with only a single entity.
Components across entities are best arranged in ComponentSystems, which are homogeneous collections of components that the game logic updates in a deterministic order.
See: GKComponentSystem
See also Apple’s documentation
Implementations§
Source§impl GKComponent
impl GKComponent
Sourcepub unsafe fn entity(&self) -> Option<Retained<GKEntity>>
Available on crate feature GKEntity only.
pub unsafe fn entity(&self) -> Option<Retained<GKEntity>>
GKEntity only.The entity that this component belongs to. Defaults to nil until the component is added to an entity.
Sourcepub unsafe fn updateWithDeltaTime(&self, seconds: NSTimeInterval)
pub unsafe fn updateWithDeltaTime(&self, seconds: NSTimeInterval)
Updates the component with the given delta time since the last update. Each component should perform its time-based logic in this method.
Sourcepub unsafe fn didAddToEntity(&self)
pub unsafe fn didAddToEntity(&self)
Override this to perform game logic when this component is added to an entity
Sourcepub unsafe fn willRemoveFromEntity(&self)
pub unsafe fn willRemoveFromEntity(&self)
Override this to perform game logic before this entity is removed from it’s entity
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<AnyObject> for GKComponent
impl AsRef<AnyObject> for GKComponent
Source§impl AsRef<GKComponent> for GKAgent
Available on crate feature GKAgent only.
impl AsRef<GKComponent> for GKAgent
GKAgent only.Source§fn as_ref(&self) -> &GKComponent
fn as_ref(&self) -> &GKComponent
Source§impl AsRef<GKComponent> for GKAgent2D
Available on crate feature GKAgent only.
impl AsRef<GKComponent> for GKAgent2D
GKAgent only.Source§fn as_ref(&self) -> &GKComponent
fn as_ref(&self) -> &GKComponent
Source§impl AsRef<GKComponent> for GKAgent3D
Available on crate feature GKAgent only.
impl AsRef<GKComponent> for GKAgent3D
GKAgent only.Source§fn as_ref(&self) -> &GKComponent
fn as_ref(&self) -> &GKComponent
Source§impl AsRef<GKComponent> for GKComponent
impl AsRef<GKComponent> for GKComponent
Source§impl AsRef<GKComponent> for GKSCNNodeComponent
Available on crate feature GKSCNNodeComponent only.
impl AsRef<GKComponent> for GKSCNNodeComponent
GKSCNNodeComponent only.Source§fn as_ref(&self) -> &GKComponent
fn as_ref(&self) -> &GKComponent
Source§impl AsRef<GKComponent> for GKSKNodeComponent
Available on crate feature GKSKNodeComponent only.
impl AsRef<GKComponent> for GKSKNodeComponent
GKSKNodeComponent only.Source§fn as_ref(&self) -> &GKComponent
fn as_ref(&self) -> &GKComponent
Source§impl AsRef<NSObject> for GKComponent
impl AsRef<NSObject> for GKComponent
Source§impl Borrow<AnyObject> for GKComponent
impl Borrow<AnyObject> for GKComponent
Source§impl Borrow<GKComponent> for GKAgent
Available on crate feature GKAgent only.
impl Borrow<GKComponent> for GKAgent
GKAgent only.Source§fn borrow(&self) -> &GKComponent
fn borrow(&self) -> &GKComponent
Source§impl Borrow<GKComponent> for GKAgent2D
Available on crate feature GKAgent only.
impl Borrow<GKComponent> for GKAgent2D
GKAgent only.Source§fn borrow(&self) -> &GKComponent
fn borrow(&self) -> &GKComponent
Source§impl Borrow<GKComponent> for GKAgent3D
Available on crate feature GKAgent only.
impl Borrow<GKComponent> for GKAgent3D
GKAgent only.Source§fn borrow(&self) -> &GKComponent
fn borrow(&self) -> &GKComponent
Source§impl Borrow<GKComponent> for GKSCNNodeComponent
Available on crate feature GKSCNNodeComponent only.
impl Borrow<GKComponent> for GKSCNNodeComponent
GKSCNNodeComponent only.Source§fn borrow(&self) -> &GKComponent
fn borrow(&self) -> &GKComponent
Source§impl Borrow<GKComponent> for GKSKNodeComponent
Available on crate feature GKSKNodeComponent only.
impl Borrow<GKComponent> for GKSKNodeComponent
GKSKNodeComponent only.Source§fn borrow(&self) -> &GKComponent
fn borrow(&self) -> &GKComponent
Source§impl Borrow<NSObject> for GKComponent
impl Borrow<NSObject> for GKComponent
Source§impl ClassType for GKComponent
impl ClassType for GKComponent
Source§const NAME: &'static str = "GKComponent"
const NAME: &'static str = "GKComponent"
Source§type ThreadKind = <<GKComponent as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<GKComponent as ClassType>::Super as ClassType>::ThreadKind
Source§impl CopyingHelper for GKComponent
impl CopyingHelper for GKComponent
Source§type Result = GKComponent
type Result = GKComponent
Self if the type has no
immutable counterpart. Read moreSource§impl Debug for GKComponent
impl Debug for GKComponent
Source§impl Deref for GKComponent
impl Deref for GKComponent
Source§impl Hash for GKComponent
impl Hash for GKComponent
Source§impl Message for GKComponent
impl Message for GKComponent
Source§impl NSCoding for GKComponent
impl NSCoding for GKComponent
Source§impl NSCopying for GKComponent
impl NSCopying for GKComponent
Source§impl NSObjectProtocol for GKComponent
impl NSObjectProtocol for GKComponent
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_ref