pub struct GKGameCenterViewController { /* private fields */ }
GKGameCenterViewController
and crate feature objc2-app-kit
and macOS only.Expand description
View controller that provides the standard user interface for leaderboards, achievements, and challenges. Present modally from the top view controller.
See also Apple’s documentation
Implementations§
Source§impl GKGameCenterViewController
Methods declared on superclass NSViewController
.
impl GKGameCenterViewController
Methods declared on superclass NSViewController
.
Source§impl GKGameCenterViewController
Methods declared on superclass NSResponder
.
impl GKGameCenterViewController
Methods declared on superclass NSResponder
.
Source§impl GKGameCenterViewController
Methods declared on superclass NSObject
.
impl GKGameCenterViewController
Methods declared on superclass NSObject
.
pub unsafe fn new(mtm: MainThreadMarker) -> Retained<Self>
Source§impl GKGameCenterViewController
impl GKGameCenterViewController
pub unsafe fn gameCenterDelegate( &self, ) -> Option<Retained<ProtocolObject<dyn GKGameCenterControllerDelegate>>>
Sourcepub unsafe fn setGameCenterDelegate(
&self,
game_center_delegate: Option<&ProtocolObject<dyn GKGameCenterControllerDelegate>>,
)
pub unsafe fn setGameCenterDelegate( &self, game_center_delegate: Option<&ProtocolObject<dyn GKGameCenterControllerDelegate>>, )
Setter for gameCenterDelegate
.
This is a weak property.
Sourcepub unsafe fn initWithState(
this: Allocated<Self>,
state: GKGameCenterViewControllerState,
) -> Retained<Self>
pub unsafe fn initWithState( this: Allocated<Self>, state: GKGameCenterViewControllerState, ) -> Retained<Self>
Use this to display content associated with the specified state. For example setting the state to GKGameCenterViewControllerStateLeaderboards will display a list of leaderboard sets or leaderboards (if no sets). Setting state to GKGameCenterViewControllerStateAchievements will display a list of achievements.
Sourcepub unsafe fn initWithLeaderboardID_playerScope_timeScope(
this: Allocated<Self>,
leaderboard_id: &NSString,
player_scope: GKLeaderboardPlayerScope,
time_scope: GKLeaderboardTimeScope,
) -> Retained<Self>
Available on crate feature GKLeaderboard
only.
pub unsafe fn initWithLeaderboardID_playerScope_timeScope( this: Allocated<Self>, leaderboard_id: &NSString, player_scope: GKLeaderboardPlayerScope, time_scope: GKLeaderboardTimeScope, ) -> Retained<Self>
GKLeaderboard
only.Use this to display the scores for the specified leaderboardID, player scope and time scope. The time scope is only applicable to classic leaderboards. Recurring leaderboards will always be displayed initially with the results (scores) associated with the current instance of the leaderboard.
Sourcepub unsafe fn initWithLeaderboard_playerScope(
this: Allocated<Self>,
leaderboard: &GKLeaderboard,
player_scope: GKLeaderboardPlayerScope,
) -> Retained<Self>
Available on crate feature GKLeaderboard
only.
pub unsafe fn initWithLeaderboard_playerScope( this: Allocated<Self>, leaderboard: &GKLeaderboard, player_scope: GKLeaderboardPlayerScope, ) -> Retained<Self>
GKLeaderboard
only.Use this to display the scores for the specified leaderboard and player scope. Both classic and recurring leaderboards can use this method to initialize the view with their scores.
Sourcepub unsafe fn initWithLeaderboardSetID(
this: Allocated<Self>,
leaderboard_set_id: &NSString,
) -> Retained<Self>
pub unsafe fn initWithLeaderboardSetID( this: Allocated<Self>, leaderboard_set_id: &NSString, ) -> Retained<Self>
Use this to display the leaderboard sets for the specified leaderboardSetID.
Sourcepub unsafe fn initWithAchievementID(
this: Allocated<Self>,
achievement_id: &NSString,
) -> Retained<Self>
pub unsafe fn initWithAchievementID( this: Allocated<Self>, achievement_id: &NSString, ) -> Retained<Self>
Use this to display the details associated with the specified achievementID
Sourcepub unsafe fn initWithPlayer(
this: Allocated<Self>,
player: &GKPlayer,
) -> Retained<Self>
Available on crate features GKBasePlayer
and GKPlayer
only.
pub unsafe fn initWithPlayer( this: Allocated<Self>, player: &GKPlayer, ) -> Retained<Self>
GKBasePlayer
and GKPlayer
only.Use this to display the profile page associated with the specified player.
Source§impl GKGameCenterViewController
Deprecated.
impl GKGameCenterViewController
Deprecated.
pub unsafe fn viewState(&self) -> GKGameCenterViewControllerState
Sourcepub unsafe fn setViewState(&self, view_state: GKGameCenterViewControllerState)
👎Deprecated
pub unsafe fn setViewState(&self, view_state: GKGameCenterViewControllerState)
Setter for viewState
.
pub unsafe fn leaderboardTimeScope(&self) -> GKLeaderboardTimeScope
GKLeaderboard
only.Sourcepub unsafe fn setLeaderboardTimeScope(
&self,
leaderboard_time_scope: GKLeaderboardTimeScope,
)
👎DeprecatedAvailable on crate feature GKLeaderboard
only.
pub unsafe fn setLeaderboardTimeScope( &self, leaderboard_time_scope: GKLeaderboardTimeScope, )
GKLeaderboard
only.Setter for leaderboardTimeScope
.
pub unsafe fn leaderboardIdentifier(&self) -> Option<Retained<NSString>>
Sourcepub unsafe fn setLeaderboardIdentifier(
&self,
leaderboard_identifier: Option<&NSString>,
)
👎Deprecated
pub unsafe fn setLeaderboardIdentifier( &self, leaderboard_identifier: Option<&NSString>, )
Setter for leaderboardIdentifier
.
pub unsafe fn leaderboardCategory(&self) -> Option<Retained<NSString>>
Sourcepub unsafe fn setLeaderboardCategory(
&self,
leaderboard_category: Option<&NSString>,
)
👎Deprecated
pub unsafe fn setLeaderboardCategory( &self, leaderboard_category: Option<&NSString>, )
Setter for leaderboardCategory
.
Methods from Deref<Target = NSViewController>§
pub fn nibName(&self) -> Option<Retained<NSString>>
pub fn nibBundle(&self) -> Option<Retained<NSBundle>>
pub fn representedObject(&self) -> Option<Retained<AnyObject>>
Sourcepub unsafe fn setRepresentedObject(
&self,
represented_object: Option<&AnyObject>,
)
pub unsafe fn setRepresentedObject( &self, represented_object: Option<&AnyObject>, )
pub fn title(&self) -> Option<Retained<NSString>>
pub fn loadView(&self)
pub fn loadViewIfNeeded(&self)
Sourcepub unsafe fn commitEditingWithDelegate_didCommitSelector_contextInfo(
&self,
delegate: Option<&AnyObject>,
did_commit_selector: Option<Sel>,
context_info: *mut c_void,
)
pub unsafe fn commitEditingWithDelegate_didCommitSelector_contextInfo( &self, delegate: Option<&AnyObject>, did_commit_selector: Option<Sel>, context_info: *mut c_void, )
§Safety
delegate
should be of the correct type.did_commit_selector
must be a valid selector.context_info
must be a valid pointer or null.
pub fn commitEditing(&self) -> bool
pub fn discardEditing(&self)
pub fn viewDidLoad(&self)
pub fn isViewLoaded(&self) -> bool
pub fn viewWillAppear(&self)
pub fn viewDidAppear(&self)
pub fn viewWillDisappear(&self)
pub fn viewDidDisappear(&self)
pub fn preferredContentSize(&self) -> CGSize
Sourcepub fn setPreferredContentSize(&self, preferred_content_size: CGSize)
pub fn setPreferredContentSize(&self, preferred_content_size: CGSize)
Setter for preferredContentSize
.
pub fn updateViewConstraints(&self)
pub fn viewWillLayout(&self)
pub fn viewDidLayout(&self)
pub fn presentViewController_animator( &self, view_controller: &NSViewController, animator: &ProtocolObject<dyn NSViewControllerPresentationAnimator>, )
pub fn dismissViewController(&self, view_controller: &NSViewController)
Sourcepub unsafe fn dismissController(&self, sender: Option<&AnyObject>)
pub unsafe fn dismissController(&self, sender: Option<&AnyObject>)
§Safety
sender
should be of the correct type.
pub fn presentedViewControllers( &self, ) -> Option<Retained<NSArray<NSViewController>>>
Sourcepub unsafe fn presentingViewController(
&self,
) -> Option<Retained<NSViewController>>
pub unsafe fn presentingViewController( &self, ) -> Option<Retained<NSViewController>>
§Safety
This is not retained internally, you must ensure the object is still alive.
pub fn presentViewControllerAsSheet(&self, view_controller: &NSViewController)
pub fn presentViewControllerAsModalWindow( &self, view_controller: &NSViewController, )
pub fn parentViewController(&self) -> Option<Retained<NSViewController>>
pub fn childViewControllers(&self) -> Retained<NSArray<NSViewController>>
Sourcepub fn setChildViewControllers(
&self,
child_view_controllers: &NSArray<NSViewController>,
)
pub fn setChildViewControllers( &self, child_view_controllers: &NSArray<NSViewController>, )
Setter for childViewControllers
.
This is copied when set.
pub fn addChildViewController(&self, child_view_controller: &NSViewController)
pub fn removeFromParentViewController(&self)
pub fn insertChildViewController_atIndex( &self, child_view_controller: &NSViewController, index: isize, )
pub fn removeChildViewControllerAtIndex(&self, index: isize)
pub fn preferredContentSizeDidChangeForViewController( &self, view_controller: &NSViewController, )
pub fn viewWillTransitionToSize(&self, new_size: CGSize)
pub fn extensionContext(&self) -> Option<Retained<NSExtensionContext>>
pub fn preferredScreenOrigin(&self) -> CGPoint
Sourcepub fn setPreferredScreenOrigin(&self, preferred_screen_origin: CGPoint)
pub fn setPreferredScreenOrigin(&self, preferred_screen_origin: CGPoint)
Setter for preferredScreenOrigin
.
pub fn preferredMinimumSize(&self) -> CGSize
pub fn preferredMaximumSize(&self) -> CGSize
Methods from Deref<Target = NSResponder>§
Sourcepub unsafe fn nextResponder(&self) -> Option<Retained<NSResponder>>
pub unsafe fn nextResponder(&self) -> Option<Retained<NSResponder>>
§Safety
This is not retained internally, you must ensure the object is still alive.
Sourcepub unsafe fn setNextResponder(&self, next_responder: Option<&NSResponder>)
pub unsafe fn setNextResponder(&self, next_responder: Option<&NSResponder>)
Setter for nextResponder
.
§Safety
This is unretained, you must ensure the object is kept alive while in use.
Sourcepub unsafe fn tryToPerform_with(
&self,
action: Sel,
object: Option<&AnyObject>,
) -> bool
pub unsafe fn tryToPerform_with( &self, action: Sel, object: Option<&AnyObject>, ) -> bool
§Safety
action
must be a valid selector.object
should be of the correct type.
Sourcepub unsafe fn noResponderFor(&self, event_selector: Sel)
pub unsafe fn noResponderFor(&self, event_selector: Sel)
§Safety
event_selector
must be a valid selector.
pub fn acceptsFirstResponder(&self) -> bool
pub fn becomeFirstResponder(&self) -> bool
pub fn resignFirstResponder(&self) -> bool
pub fn flushBufferedKeyEvents(&self)
Sourcepub unsafe fn showContextHelp(&self, sender: Option<&AnyObject>)
pub unsafe fn showContextHelp(&self, sender: Option<&AnyObject>)
§Safety
sender
should be of the correct type.
Sourcepub unsafe fn supplementalTargetForAction_sender(
&self,
action: Sel,
sender: Option<&AnyObject>,
) -> Option<Retained<AnyObject>>
pub unsafe fn supplementalTargetForAction_sender( &self, action: Sel, sender: Option<&AnyObject>, ) -> Option<Retained<AnyObject>>
§Safety
action
must be a valid selector.sender
should be of the correct type.
pub fn undoManager(&self) -> Option<Retained<NSUndoManager>>
Sourcepub unsafe fn presentError_modalForWindow_delegate_didPresentSelector_contextInfo(
&self,
error: &NSError,
window: &NSWindow,
delegate: Option<&AnyObject>,
did_present_selector: Option<Sel>,
context_info: *mut c_void,
)
pub unsafe fn presentError_modalForWindow_delegate_didPresentSelector_contextInfo( &self, error: &NSError, window: &NSWindow, delegate: Option<&AnyObject>, did_present_selector: Option<Sel>, context_info: *mut c_void, )
§Safety
delegate
should be of the correct type.did_present_selector
must be a valid selector.context_info
must be a valid pointer or null.
pub fn presentError(&self, error: &NSError) -> bool
pub fn willPresentError(&self, error: &NSError) -> Retained<NSError>
Sourcepub unsafe fn performTextFinderAction(&self, sender: Option<&AnyObject>)
pub unsafe fn performTextFinderAction(&self, sender: Option<&AnyObject>)
§Safety
sender
should be of the correct type.
Sourcepub unsafe fn newWindowForTab(&self, sender: Option<&AnyObject>)
pub unsafe fn newWindowForTab(&self, sender: Option<&AnyObject>)
§Safety
sender
should be of the correct type.
Sourcepub unsafe fn showWritingTools(&self, sender: Option<&AnyObject>)
pub unsafe fn showWritingTools(&self, sender: Option<&AnyObject>)
§Safety
sender
should be of the correct type.
pub fn performMnemonic(&self, string: &NSString) -> bool
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init
/new
methods).
§Example
Check that an instance of NSObject
has the precise class NSObject
.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load
instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load
instead.Use Ivar::load
instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T
.
See Ivar::load_ptr
for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T
.
This is the reference-variant. Use Retained::downcast
if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString
.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString
to a NSMutableString
,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass:
for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject
.
§Panics
This works internally by calling isKindOfClass:
. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject
and
NSProxy
implement this method.
§Examples
Cast an NSString
back and forth from NSObject
.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();
Try (and fail) to cast an NSObject
to an NSString
.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());
Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();
This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}
Trait Implementations§
Source§impl AsRef<AnyObject> for GKGameCenterViewController
impl AsRef<AnyObject> for GKGameCenterViewController
Source§impl AsRef<GKGameCenterViewController> for GKAchievementViewController
Available on crate feature GKAchievementViewController
only.
impl AsRef<GKGameCenterViewController> for GKAchievementViewController
GKAchievementViewController
only.Source§fn as_ref(&self) -> &GKGameCenterViewController
fn as_ref(&self) -> &GKGameCenterViewController
Source§impl AsRef<GKGameCenterViewController> for GKLeaderboardViewController
Available on crate feature GKLeaderboardViewController
only.
impl AsRef<GKGameCenterViewController> for GKLeaderboardViewController
GKLeaderboardViewController
only.Source§fn as_ref(&self) -> &GKGameCenterViewController
fn as_ref(&self) -> &GKGameCenterViewController
Source§impl AsRef<NSObject> for GKGameCenterViewController
impl AsRef<NSObject> for GKGameCenterViewController
Source§impl AsRef<NSResponder> for GKGameCenterViewController
impl AsRef<NSResponder> for GKGameCenterViewController
Source§fn as_ref(&self) -> &NSResponder
fn as_ref(&self) -> &NSResponder
Source§impl AsRef<NSViewController> for GKGameCenterViewController
impl AsRef<NSViewController> for GKGameCenterViewController
Source§fn as_ref(&self) -> &NSViewController
fn as_ref(&self) -> &NSViewController
Source§impl Borrow<AnyObject> for GKGameCenterViewController
impl Borrow<AnyObject> for GKGameCenterViewController
Source§impl Borrow<GKGameCenterViewController> for GKAchievementViewController
Available on crate feature GKAchievementViewController
only.
impl Borrow<GKGameCenterViewController> for GKAchievementViewController
GKAchievementViewController
only.Source§fn borrow(&self) -> &GKGameCenterViewController
fn borrow(&self) -> &GKGameCenterViewController
Source§impl Borrow<GKGameCenterViewController> for GKLeaderboardViewController
Available on crate feature GKLeaderboardViewController
only.
impl Borrow<GKGameCenterViewController> for GKLeaderboardViewController
GKLeaderboardViewController
only.Source§fn borrow(&self) -> &GKGameCenterViewController
fn borrow(&self) -> &GKGameCenterViewController
Source§impl Borrow<NSObject> for GKGameCenterViewController
impl Borrow<NSObject> for GKGameCenterViewController
Source§impl Borrow<NSResponder> for GKGameCenterViewController
impl Borrow<NSResponder> for GKGameCenterViewController
Source§fn borrow(&self) -> &NSResponder
fn borrow(&self) -> &NSResponder
Source§impl Borrow<NSViewController> for GKGameCenterViewController
impl Borrow<NSViewController> for GKGameCenterViewController
Source§fn borrow(&self) -> &NSViewController
fn borrow(&self) -> &NSViewController
Source§impl ClassType for GKGameCenterViewController
impl ClassType for GKGameCenterViewController
Source§const NAME: &'static str = "GKGameCenterViewController"
const NAME: &'static str = "GKGameCenterViewController"
Source§type Super = NSViewController
type Super = NSViewController
Source§type ThreadKind = <<GKGameCenterViewController as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<GKGameCenterViewController as ClassType>::Super as ClassType>::ThreadKind
Source§impl Debug for GKGameCenterViewController
impl Debug for GKGameCenterViewController
Source§impl Deref for GKGameCenterViewController
impl Deref for GKGameCenterViewController
Source§impl Hash for GKGameCenterViewController
impl Hash for GKGameCenterViewController
Source§impl Message for GKGameCenterViewController
impl Message for GKGameCenterViewController
Source§impl NSEditor for GKGameCenterViewController
impl NSEditor for GKGameCenterViewController
fn discardEditing(&self)
fn commitEditing(&self) -> bool
Source§unsafe fn commitEditingWithDelegate_didCommitSelector_contextInfo(
&self,
delegate: Option<&AnyObject>,
did_commit_selector: Option<Sel>,
context_info: *mut c_void,
)
unsafe fn commitEditingWithDelegate_didCommitSelector_contextInfo( &self, delegate: Option<&AnyObject>, did_commit_selector: Option<Sel>, context_info: *mut c_void, )
fn commitEditingAndReturnError(&self) -> Result<(), Retained<NSError>>
Source§impl NSObjectProtocol for GKGameCenterViewController
impl NSObjectProtocol for GKGameCenterViewController
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass
directly, or cast your objects with AnyObject::downcast_ref
Source§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Source§fn debugDescription(&self) -> Retained<NSObject>
fn debugDescription(&self) -> Retained<NSObject>
Source§impl NSSeguePerforming for GKGameCenterViewController
impl NSSeguePerforming for GKGameCenterViewController
Source§unsafe fn prepareForSegue_sender(
&self,
segue: &NSStoryboardSegue,
sender: Option<&AnyObject>,
)
unsafe fn prepareForSegue_sender( &self, segue: &NSStoryboardSegue, sender: Option<&AnyObject>, )
Source§impl RefEncode for GKGameCenterViewController
impl RefEncode for GKGameCenterViewController
Source§const ENCODING_REF: Encoding = <NSViewController as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <NSViewController as ::objc2::RefEncode>::ENCODING_REF
impl DowncastTarget for GKGameCenterViewController
impl Eq for GKGameCenterViewController
impl GKViewController for GKGameCenterViewController
Auto Trait Implementations§
impl !Freeze for GKGameCenterViewController
impl !RefUnwindSafe for GKGameCenterViewController
impl !Send for GKGameCenterViewController
impl !Sync for GKGameCenterViewController
impl !Unpin for GKGameCenterViewController
impl !UnwindSafe for GKGameCenterViewController
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<'a, T> MainThreadOnly for T
impl<'a, T> MainThreadOnly for T
Source§fn mtm(&self) -> MainThreadMarker
fn mtm(&self) -> MainThreadMarker
MainThreadMarker
from the main-thread-only object. Read more